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<blockquote data-quote="Hussar" data-source="post: 6395238" data-attributes="member: 22779"><p>Just as a point of clarity, the Blood War is first mentioned in MC 8 Outer Planar supplement which came out in 1991. 2e D&D had no demons or devils at all for the first two or three years it was out. Mostly due to trying to placate some rather loud complaints linking D&D to devil worship.</p><p></p><p>And, really, if it was just the Blood War that made it over to the core of the game, I'd be pretty happy. It was certainly a cool idea when I first saw it. But, Planescape became the over-setting and thus all planar material had to then follow Planescape canon, no matter what. That's why I keep bringing up Planescape. You really can't separate the Great Wheel from Planescape anymore. Planescape completely took over all the Great Wheel and all things planar. </p><p></p><p>Which, rolling this back around, is where my beef comes in. I have zero problem with Planescape being an OPTION for planar play. Just like Forgotten Realms is an option or Eberron is an option. Where my beef comes in is that it's been cemented as the default. Not just the Great Wheel, which I have no problems with, but, all the Planescape baggage that has been appended to the Great Wheel over the years. It's all PS now regardless of what came first.</p><p></p><p>For example, I could probably sell a module to Dungeon magazine (presuming it comes back) that features an orc tribe that is working with an elf group, presuming the module was interesting enough. It's a generic, setting free adventure. But, I will never, ever be able to sell a module to Dungeon where a demon has three modron body guards and is working for a devil. It will just never, ever happen because it violates too much canon. I can never buy a supplement which features planar elements that doesn't obey Planescape lore, because, as you say, Planescape is now the default setting.</p><p></p><p>I never had a real problem with Greyhawk as default because Greyhawk is so generic that it can be plopped pretty much anywhere. PS is not generic. It is a very specific setting. People love it and that's great. I just wish that for gamers like me, who aren't interested in PS, that we could get planar supplements that weren't forced to follow a single setting.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6395238, member: 22779"] Just as a point of clarity, the Blood War is first mentioned in MC 8 Outer Planar supplement which came out in 1991. 2e D&D had no demons or devils at all for the first two or three years it was out. Mostly due to trying to placate some rather loud complaints linking D&D to devil worship. And, really, if it was just the Blood War that made it over to the core of the game, I'd be pretty happy. It was certainly a cool idea when I first saw it. But, Planescape became the over-setting and thus all planar material had to then follow Planescape canon, no matter what. That's why I keep bringing up Planescape. You really can't separate the Great Wheel from Planescape anymore. Planescape completely took over all the Great Wheel and all things planar. Which, rolling this back around, is where my beef comes in. I have zero problem with Planescape being an OPTION for planar play. Just like Forgotten Realms is an option or Eberron is an option. Where my beef comes in is that it's been cemented as the default. Not just the Great Wheel, which I have no problems with, but, all the Planescape baggage that has been appended to the Great Wheel over the years. It's all PS now regardless of what came first. For example, I could probably sell a module to Dungeon magazine (presuming it comes back) that features an orc tribe that is working with an elf group, presuming the module was interesting enough. It's a generic, setting free adventure. But, I will never, ever be able to sell a module to Dungeon where a demon has three modron body guards and is working for a devil. It will just never, ever happen because it violates too much canon. I can never buy a supplement which features planar elements that doesn't obey Planescape lore, because, as you say, Planescape is now the default setting. I never had a real problem with Greyhawk as default because Greyhawk is so generic that it can be plopped pretty much anywhere. PS is not generic. It is a very specific setting. People love it and that's great. I just wish that for gamers like me, who aren't interested in PS, that we could get planar supplements that weren't forced to follow a single setting. [/QUOTE]
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