Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Multiverse is back....
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 6397194" data-attributes="member: 48965"><p>Perhaps I am remembering incorrectly, or I mistook your statements of opinion as being objectively stated but I thought you had stated that Planescape and the cosmology weren't good for actual gaming as opposed to reading. If so, I retract my statement</p><p></p><p></p><p></p><p>Well to an American (this American at least) it doesn't sound silly at all but then at the age I encountered the slang at it wasn't and still isn't a part of my everyday vocabulary. As to silly, I agree that everyone's threshold is different... personally my group and I couldn't stand the Duergar in 4e with their shootable beard quills, it is, IMO, one of the silliest things ever done to a formerly cool villainous race... but I readily admit it's my own biases at work.</p><p></p><p></p><p></p><p></p><p>What I never get in your discussion of Planescape is why you figure this type of game is impossible to run in Planescape, or even all that difficult. Are you claiming adventures centered around "what people care about" can't be facilitated in the Planescape setting (if so please clarify why you believe this to be true?), or are you claiming that the published adventures didn't address this type of adventuring, which is a totally different complaint and one that could be leveled at the published modules of almost any edition. IMO, I would argue the factions themselves help facilitate this type of play quite easily in Planescape but maybe I'm missing something here...</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Again this seems more a function of the DM and type of adventures/techniques he uses than anything inherent in the particular setting... In other words I'm still not seeing what you describe above as being inherently difficult to play out in Planescape...</p><p></p><p></p><p></p><p></p><p></p><p>Again this seems more a commentary on GM style/decisions than on any particular setting insofar as this can be done in virtually any setting if the GM wants...</p><p></p><p></p><p></p><p></p><p></p><p>That is a published adventure, which seems to be your fallback in these discussions, it does not in any way represent the only type of adventures a GM could facilitate in Planescape any more than KotS is representative of every type of adventure the Nentir Vale could facilitate. This is also one of the reasons I think you should actually read the campaign setting material when discussing what a campaign can or cannot do.</p></blockquote><p></p>
[QUOTE="Imaro, post: 6397194, member: 48965"] Perhaps I am remembering incorrectly, or I mistook your statements of opinion as being objectively stated but I thought you had stated that Planescape and the cosmology weren't good for actual gaming as opposed to reading. If so, I retract my statement Well to an American (this American at least) it doesn't sound silly at all but then at the age I encountered the slang at it wasn't and still isn't a part of my everyday vocabulary. As to silly, I agree that everyone's threshold is different... personally my group and I couldn't stand the Duergar in 4e with their shootable beard quills, it is, IMO, one of the silliest things ever done to a formerly cool villainous race... but I readily admit it's my own biases at work. What I never get in your discussion of Planescape is why you figure this type of game is impossible to run in Planescape, or even all that difficult. Are you claiming adventures centered around "what people care about" can't be facilitated in the Planescape setting (if so please clarify why you believe this to be true?), or are you claiming that the published adventures didn't address this type of adventuring, which is a totally different complaint and one that could be leveled at the published modules of almost any edition. IMO, I would argue the factions themselves help facilitate this type of play quite easily in Planescape but maybe I'm missing something here... Again this seems more a function of the DM and type of adventures/techniques he uses than anything inherent in the particular setting... In other words I'm still not seeing what you describe above as being inherently difficult to play out in Planescape... Again this seems more a commentary on GM style/decisions than on any particular setting insofar as this can be done in virtually any setting if the GM wants... That is a published adventure, which seems to be your fallback in these discussions, it does not in any way represent the only type of adventures a GM could facilitate in Planescape any more than KotS is representative of every type of adventure the Nentir Vale could facilitate. This is also one of the reasons I think you should actually read the campaign setting material when discussing what a campaign can or cannot do. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Multiverse is back....
Top