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<blockquote data-quote="I'm A Banana" data-source="post: 6398500" data-attributes="member: 2067"><p>Actually, by everyone agreeing that this is what someone is calling "the best," you get goalposts that are less mobile. If I think the best PS experience involves shaping the cosmos according to the PC's beliefs, I can't then say that PS is, for instance, well-suited to small, intimate stories about skilled people surviving in a hostile wilderness. While you might be able to tell that story in PS, it wouldn't be what the setting does "best." </p><p></p><p>With our Generic Food Metaphor, it'd be saying that the best steak is thick, juicy, and rare. That means that it isn't well suited to a quick trail snack. You might be ABLE to make a quick trail snack out of a steak, but it's not what steak does "best." </p><p></p><p>If you say your typical experience is X and I say my typical experience is Y then we get tangled in duelling anecdotes and debate our subjective experiences, which gives a lot of room for moving goals and various other shenanigans. If we can both agree that a certain experience is the setting at its best, then we have something concrete, more independent of individual experiences.</p><p></p><p></p><p>To a life-threatening extent, to a reality-shaping extent. People kill you for thinking wrong thoughts. Worlds shift due to public opinion. </p><p></p><p></p><p></p><p>It's this:</p><p></p><p></p><p></p><p>This is clearly a flaw -- something that would make a game less enjoyable. You have determined that PS has this flaw. When examples are pointed out that call into question that determination, rather than consider them, you simply dismiss them as "not enough." Which leads me to understand that you're not interested in questioning that determination, just in asserting it. </p><p></p><p></p><p></p><p>Nah, I'm saying you're a metaphorical imam and I'm trying to point out how metaphorical bacon is pretty nice, but since you have a belief that won't let you accept this wonderful thing, trying to get you on board with it is kind of pointless. </p><p></p><p>I could also say you're a metaphorical Amish farmer and I'm trying to point out how metaphorical smartphones are pretty nice, but since you have a belief that won't let you accept this wonderful thing, trying to get you on board with it is kind of pointless.</p><p></p><p>To continue over-explaining the joke: Planescape as several people in the thread have experienced it is a wonderful thing, but if you've got some pre-formed belief that won't let you accept it, I can't really change that, no matter how much counter-evidence I bring to bear. Which is fair enough, but then it's probably not worth my time to try and offer counter-points. You're free to not enjoy PS. You're free to not have a smartphone. You're free to not eat bacon. But at least lets confess that it's not because of some flaw in the thing, it's just because you're not interested in it.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6398500, member: 2067"] Actually, by everyone agreeing that this is what someone is calling "the best," you get goalposts that are less mobile. If I think the best PS experience involves shaping the cosmos according to the PC's beliefs, I can't then say that PS is, for instance, well-suited to small, intimate stories about skilled people surviving in a hostile wilderness. While you might be able to tell that story in PS, it wouldn't be what the setting does "best." With our Generic Food Metaphor, it'd be saying that the best steak is thick, juicy, and rare. That means that it isn't well suited to a quick trail snack. You might be ABLE to make a quick trail snack out of a steak, but it's not what steak does "best." If you say your typical experience is X and I say my typical experience is Y then we get tangled in duelling anecdotes and debate our subjective experiences, which gives a lot of room for moving goals and various other shenanigans. If we can both agree that a certain experience is the setting at its best, then we have something concrete, more independent of individual experiences. To a life-threatening extent, to a reality-shaping extent. People kill you for thinking wrong thoughts. Worlds shift due to public opinion. It's this: This is clearly a flaw -- something that would make a game less enjoyable. You have determined that PS has this flaw. When examples are pointed out that call into question that determination, rather than consider them, you simply dismiss them as "not enough." Which leads me to understand that you're not interested in questioning that determination, just in asserting it. Nah, I'm saying you're a metaphorical imam and I'm trying to point out how metaphorical bacon is pretty nice, but since you have a belief that won't let you accept this wonderful thing, trying to get you on board with it is kind of pointless. I could also say you're a metaphorical Amish farmer and I'm trying to point out how metaphorical smartphones are pretty nice, but since you have a belief that won't let you accept this wonderful thing, trying to get you on board with it is kind of pointless. To continue over-explaining the joke: Planescape as several people in the thread have experienced it is a wonderful thing, but if you've got some pre-formed belief that won't let you accept it, I can't really change that, no matter how much counter-evidence I bring to bear. Which is fair enough, but then it's probably not worth my time to try and offer counter-points. You're free to not enjoy PS. You're free to not have a smartphone. You're free to not eat bacon. But at least lets confess that it's not because of some flaw in the thing, it's just because you're not interested in it. [/QUOTE]
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