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<blockquote data-quote="ThirdWizard" data-source="post: 6400743" data-attributes="member: 12037"><p>For this particular example, I'd say that's fair with the caveat that I can't really imagine the Factions themselves, which featured heavily in the narrative both in terms of an external and internal force in the game, feeling so at home in a non-Planescape game. I'd go so far as to say that they would actually be kind of <em>silly</em> outside of the setting.</p><p></p><p>As an example of taking this to the "belief shapes reality" level I'll point to a game that I ran. I'll skip all the setting exposition, which did comprise a fairly significant portion of the game, because I was crafting what was effectively an entirely new mythology of the Planes. Suffice to say that there existed a race of beings of whom there were three remaining members, each one metaphorically representing a different aspect of the fall of their race: ambition, stagnation, and dependence. Early on the PCs threw their lot in against ambition, so that was less of a question throughout the campaign (although it was one that had ramifications). </p><p></p><p>The thrust of the campaign consisted of the PCs competing with this individual in order to alter certain sections of the multiverse. This created the effect of reassembling a long broken temple that had been scattered through the planes back into one whole. However, this wasn't a logic puzzle or anything along those lines. There was no correct or predetermined way to "fix" the temple. It was simply that as each location became entwined with them, their beliefs, and their goals, that shifts occurred, reforging what was once broken. It was their interactions, their thoughts, and the foundation upon which the players determined those, that gave form to the shifting results. It was a battle of belief with this long forgotten member of a long forgotten race.</p><p></p><p>In the end, the Planes were forever changed, and the PCs ascended to... well... we actually left that part ambiguous. They became mythic beings of legend. What happened to them is less important. What is important is that they reforged the Multiverse in their wake.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 6400743, member: 12037"] For this particular example, I'd say that's fair with the caveat that I can't really imagine the Factions themselves, which featured heavily in the narrative both in terms of an external and internal force in the game, feeling so at home in a non-Planescape game. I'd go so far as to say that they would actually be kind of [i]silly[/i] outside of the setting. As an example of taking this to the "belief shapes reality" level I'll point to a game that I ran. I'll skip all the setting exposition, which did comprise a fairly significant portion of the game, because I was crafting what was effectively an entirely new mythology of the Planes. Suffice to say that there existed a race of beings of whom there were three remaining members, each one metaphorically representing a different aspect of the fall of their race: ambition, stagnation, and dependence. Early on the PCs threw their lot in against ambition, so that was less of a question throughout the campaign (although it was one that had ramifications). The thrust of the campaign consisted of the PCs competing with this individual in order to alter certain sections of the multiverse. This created the effect of reassembling a long broken temple that had been scattered through the planes back into one whole. However, this wasn't a logic puzzle or anything along those lines. There was no correct or predetermined way to "fix" the temple. It was simply that as each location became entwined with them, their beliefs, and their goals, that shifts occurred, reforging what was once broken. It was their interactions, their thoughts, and the foundation upon which the players determined those, that gave form to the shifting results. It was a battle of belief with this long forgotten member of a long forgotten race. In the end, the Planes were forever changed, and the PCs ascended to... well... we actually left that part ambiguous. They became mythic beings of legend. What happened to them is less important. What is important is that they reforged the Multiverse in their wake. [/QUOTE]
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