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<blockquote data-quote="pemerton" data-source="post: 6403122" data-attributes="member: 42582"><p>The differences are no greater than between (say) Greyhawk AD&D (no Celestial Bureaucracy, no spirit sub-type for the purposes of spells and effects, no korobkuru, etc) and Oriental Adventures AD&D (no chromatic dragons, no classical elementals, no halflings, etc).</p><p></p><p>Rather few monsters that exist across D&D and AD&D have different backgrounds/descriptions. In the context of B/X, the only one I can think of is the gnoll (that I already mentioned). What other ones do you have in mind?</p><p></p><p>There are also relatively few monsters in Moldvay Basic that are not in AD&D: thouls, robber flies, living statues, maybe another small handflu.</p><p></p><p>Are you seriously suggesting that Erol Otus would have drawn that kobold differently had the art order been for AD&D rather than Moldvay Basic? Or that the thousands, probably tens or hundreds of thousands of players who have played Keep on the Borderland (a Basic module) using AD&D rules, and treating the kobolds in that module the same as AD&D kobolds, have been getting the lore of the module wrong?</p><p></p><p>What mistake are you accusing me of? Are you suggesting that I'm mistaken in my opinion about whether or not Planescape is a good setting for me to roleplay in?</p></blockquote><p></p>
[QUOTE="pemerton, post: 6403122, member: 42582"] The differences are no greater than between (say) Greyhawk AD&D (no Celestial Bureaucracy, no spirit sub-type for the purposes of spells and effects, no korobkuru, etc) and Oriental Adventures AD&D (no chromatic dragons, no classical elementals, no halflings, etc). Rather few monsters that exist across D&D and AD&D have different backgrounds/descriptions. In the context of B/X, the only one I can think of is the gnoll (that I already mentioned). What other ones do you have in mind? There are also relatively few monsters in Moldvay Basic that are not in AD&D: thouls, robber flies, living statues, maybe another small handflu. Are you seriously suggesting that Erol Otus would have drawn that kobold differently had the art order been for AD&D rather than Moldvay Basic? Or that the thousands, probably tens or hundreds of thousands of players who have played Keep on the Borderland (a Basic module) using AD&D rules, and treating the kobolds in that module the same as AD&D kobolds, have been getting the lore of the module wrong? What mistake are you accusing me of? Are you suggesting that I'm mistaken in my opinion about whether or not Planescape is a good setting for me to roleplay in? [/QUOTE]
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