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<blockquote data-quote="Remathilis" data-source="post: 6414858" data-attributes="member: 7635"><p>Huh? What are you arguing here?</p><p></p><p>Not sure what the 15 years between 2e and 4e Athas has to do with anything. Both versions did moderately well reshaping the assumptions the 2e/4e PHB/DMG/MM made, all while keeping the core assumptions of the game in the books. When the Dark Sun box set came out, they didn't replace my PH with an Athas-based one (or a generic one lacking gnomes, named spells, and metal weapons); they let the box set tell me what was different. Hell yes in contradicted the default assumptions of the PH, that was the point. </p><p></p><p>The same was true in Eberron; "if it exists in D&D, it exists in Eberron" was a selling point to the setting, but they should have added "but not in form you might remember." Eberron, like Dark Sun (or Ravenloft, or Dragonlance) plays with D&D's expected tropes and signatures. But to play with the default, you have to first establish the default! You can't deviate from the norm if there is no norm. So setting a default and then letting Eberron or Dark Sun or whatever deviate from it is perfect. And if I don't use either? I have a perfectly usable fallback to rely on. </p><p></p><p>Pity the fool who has to make the PH generic enough to work seamlessly with both of them.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6414858, member: 7635"] Huh? What are you arguing here? Not sure what the 15 years between 2e and 4e Athas has to do with anything. Both versions did moderately well reshaping the assumptions the 2e/4e PHB/DMG/MM made, all while keeping the core assumptions of the game in the books. When the Dark Sun box set came out, they didn't replace my PH with an Athas-based one (or a generic one lacking gnomes, named spells, and metal weapons); they let the box set tell me what was different. Hell yes in contradicted the default assumptions of the PH, that was the point. The same was true in Eberron; "if it exists in D&D, it exists in Eberron" was a selling point to the setting, but they should have added "but not in form you might remember." Eberron, like Dark Sun (or Ravenloft, or Dragonlance) plays with D&D's expected tropes and signatures. But to play with the default, you have to first establish the default! You can't deviate from the norm if there is no norm. So setting a default and then letting Eberron or Dark Sun or whatever deviate from it is perfect. And if I don't use either? I have a perfectly usable fallback to rely on. Pity the fool who has to make the PH generic enough to work seamlessly with both of them. [/QUOTE]
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