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The Mysterious Tower - Defeated!
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<blockquote data-quote="Ant" data-source="post: 3520031" data-attributes="member: 17627"><p><strong>The Further Adventures of Bas</strong></p><p></p><p>When we last left our intrepid adventures they had just closed themselves off in a jail cell, to escape a 3 legged monster currently fighting an asthmatic Owlbear. At the same time, a bunch of orcs were in pursuit of the group.</p><p></p><p>In the jail area, the 4 cells were still locked off, but all the bars were twisted and rusted. Tyrant and Mailcon decided to move on up the passage while Bas squeezed into a cell to look for nothing. And after finding nothing, decided to follow the rest of the party. We left the Owlbear to finish the orcs for us. Up the passage we found an exit leading back to the surface as well as a door. The passage junctioned off into the distance again also.</p><p></p><p>Bas helpfully unjammed the door by ripping it off the hinges. On the other side was a room that was apparently an old armoury. Bas had a wonderful time of finding stuff that looked good at first glance, then turned out to rusted rubbish. Mailcon noticed tracks in the dust that indicated the 3 legged monster had been in here at some time. The fact that it could close the door behind itself indicated Bas was possibly less sophisticated than the monster.</p><p></p><p>We all continued on up the passage. All didn't include Bas who decided he wanted to check out the surface exit instead. So we left him behind.</p><p></p><p>The exit came out in a couple of different rooms until the GM figured out where it was supposed to be and the quantum wave formula collapsed into the right spot. From this surface building Bas observed several orcs herding a cranky giant lizard man. The glowing tower with the spooky thing in it exceeded his magic phobia threshold and he returned to the dungeon.</p><p></p><p>Meanwhile Tyrant and Mailcon had found a couple of archways with carvings of hags in the corridor. This corridor ended at a cave-in. With torch in one hand and sword in the other Mailcon raced to the other end, expecting to be obliterated or something. Logan the Wolverine joyfully raced with him. At the other end, he discovered nothing tried to kill him and that the cave-in had a gap near the top. Tyrant saunters down with his lantern and we peer through the gap. Not seeing anything too scary, Mailcon uses Logan's 10ft burrowing speed to help him widen the gap. Tyrant kept guard and Bas wanders up after all the hard work was done. We crawled through and followed the winding tunnels that only insane dungeon makers seem to like. It ended at a room with 2 other passageways leading off, a statue of a hag in the middle and sarcoghic, sarcoffigusi, bugger it, coffins standing up in each corner. Skeletons lay at the foot of each coffin and at base of the statue. Naturally we triggered a trap which caused the coffins to march over to block our escape route and one of the other passages. From the 3rd passage troops out 8 skeletons (cue scene from The Mummy).</p><p></p><p>We reacted true to character. Tyrant drew weapons with joy. Mailcon dashed over to one side so they walked straight past him and he could attack from behind. Bas freaked out and blew his Will save, leaving him shaken for the combat. With several on both Tyrant and Bas and Mailcon and Logan moving up to flank, things looked dire for our hero's.</p><p></p><p>To be continued..... </p><p></p><p>(we did more than this, I'll just have to finish the writeup later. Stay tuned to this Batstation) </p><p></p><p>------</p></blockquote><p></p>
[QUOTE="Ant, post: 3520031, member: 17627"] [b]The Further Adventures of Bas[/b] When we last left our intrepid adventures they had just closed themselves off in a jail cell, to escape a 3 legged monster currently fighting an asthmatic Owlbear. At the same time, a bunch of orcs were in pursuit of the group. In the jail area, the 4 cells were still locked off, but all the bars were twisted and rusted. Tyrant and Mailcon decided to move on up the passage while Bas squeezed into a cell to look for nothing. And after finding nothing, decided to follow the rest of the party. We left the Owlbear to finish the orcs for us. Up the passage we found an exit leading back to the surface as well as a door. The passage junctioned off into the distance again also. Bas helpfully unjammed the door by ripping it off the hinges. On the other side was a room that was apparently an old armoury. Bas had a wonderful time of finding stuff that looked good at first glance, then turned out to rusted rubbish. Mailcon noticed tracks in the dust that indicated the 3 legged monster had been in here at some time. The fact that it could close the door behind itself indicated Bas was possibly less sophisticated than the monster. We all continued on up the passage. All didn't include Bas who decided he wanted to check out the surface exit instead. So we left him behind. The exit came out in a couple of different rooms until the GM figured out where it was supposed to be and the quantum wave formula collapsed into the right spot. From this surface building Bas observed several orcs herding a cranky giant lizard man. The glowing tower with the spooky thing in it exceeded his magic phobia threshold and he returned to the dungeon. Meanwhile Tyrant and Mailcon had found a couple of archways with carvings of hags in the corridor. This corridor ended at a cave-in. With torch in one hand and sword in the other Mailcon raced to the other end, expecting to be obliterated or something. Logan the Wolverine joyfully raced with him. At the other end, he discovered nothing tried to kill him and that the cave-in had a gap near the top. Tyrant saunters down with his lantern and we peer through the gap. Not seeing anything too scary, Mailcon uses Logan's 10ft burrowing speed to help him widen the gap. Tyrant kept guard and Bas wanders up after all the hard work was done. We crawled through and followed the winding tunnels that only insane dungeon makers seem to like. It ended at a room with 2 other passageways leading off, a statue of a hag in the middle and sarcoghic, sarcoffigusi, bugger it, coffins standing up in each corner. Skeletons lay at the foot of each coffin and at base of the statue. Naturally we triggered a trap which caused the coffins to march over to block our escape route and one of the other passages. From the 3rd passage troops out 8 skeletons (cue scene from The Mummy). We reacted true to character. Tyrant drew weapons with joy. Mailcon dashed over to one side so they walked straight past him and he could attack from behind. Bas freaked out and blew his Will save, leaving him shaken for the combat. With several on both Tyrant and Bas and Mailcon and Logan moving up to flank, things looked dire for our hero's. To be continued..... (we did more than this, I'll just have to finish the writeup later. Stay tuned to this Batstation) ------ [/QUOTE]
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