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General Tabletop Discussion
*Dungeons & Dragons
The Mystic (variant monk) for Champions of The Ninth Realm
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<blockquote data-quote="doctorbadwolf" data-source="post: 8984214" data-attributes="member: 6704184"><p>As ever, speaking to my wife has clarified some things. </p><p></p><p>Flurry of Blows and Feats of Strength shouldn’t be stances. Both for their own sake and bc the level 2 option gain should be a mix of types of techniques, not just 4 stances. </p><p></p><p><strong>Feats of Might</strong> lasts until the end of your next turn. Easy. Might find something to boost by a die amount.</p><p></p><p><strong>Flurry of Blows</strong> (pop pop) adds an attack, and bonus damage you can deal with one attack per turn before the end of your next turn. The wording will give you an extra unarmed attack once per turn until the end of your next turn, meaning with a reaction, it’ll give you 3 potential extra attacks in 2 rounds. Oh and a bonus damage die you can use once before end of next turn. </p><p></p><p>More on meditations and regimens tomorrow. </p><p></p><p>I’m considering introducing “talents” or “disciplines” in place of the features I’ve cut and pasted to the end of the document. Not a bunch, but enough to be looking at a few whenever the choice of one comes up.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8984214, member: 6704184"] As ever, speaking to my wife has clarified some things. Flurry of Blows and Feats of Strength shouldn’t be stances. Both for their own sake and bc the level 2 option gain should be a mix of types of techniques, not just 4 stances. [B]Feats of Might[/B] lasts until the end of your next turn. Easy. Might find something to boost by a die amount. [B]Flurry of Blows[/B] (pop pop) adds an attack, and bonus damage you can deal with one attack per turn before the end of your next turn. The wording will give you an extra unarmed attack once per turn until the end of your next turn, meaning with a reaction, it’ll give you 3 potential extra attacks in 2 rounds. Oh and a bonus damage die you can use once before end of next turn. More on meditations and regimens tomorrow. I’m considering introducing “talents” or “disciplines” in place of the features I’ve cut and pasted to the end of the document. Not a bunch, but enough to be looking at a few whenever the choice of one comes up. [/QUOTE]
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The Mystic (variant monk) for Champions of The Ninth Realm
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