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General Tabletop Discussion
*Pathfinder & Starfinder
The Myth of the Bo9S's Popularity
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<blockquote data-quote="Majoru Oakheart" data-source="post: 3974199" data-attributes="member: 5143"><p>Yes, this was my experience as well. Almost every combat option other than full attack was next to useless against 80-90% of the monsters people would fight unless you spent every feat you had specializing in that one maneuver.</p><p></p><p>If you were REALLY good at tripping you could increase your chance of succeeding so that it'd work against 60-70% or so of the enemies you fought. However, at that point, you STILL only had one viable option: Full attack, first attack being a trip, get the bonus attack from Improved Trip and continue to full attack. It wasn't all that much different.</p><p></p><p>Since you weren't specialized in any of the other options, they were next to useless.</p><p></p><p>Although some players didn't realize this and often had eyes rolled at them when they were playing characters who insisted that they wanted to try all sorts of other options:</p><p></p><p>Player: "I grapple the troll"</p><p>DM: "Ok, you don't have improved grapple so he takes his AOO on you, he hits...since he does at least 1 damage your grapple automatically fails."</p><p>Player: "I'm in the middle of a full attack, I grapple him with my second attack."</p><p>DM: "Ok, grapple check then, make sure to use the lower BAB for your secondary attack."</p><p>Player: "Ok, I get...15."</p><p>DM: "The troll gets 30. Next character."</p><p>Player 2: "I attack twice, full power attack. I hit both times and I do 59 damage."</p><p>DM: "The Troll falls unconscious."</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 3974199, member: 5143"] Yes, this was my experience as well. Almost every combat option other than full attack was next to useless against 80-90% of the monsters people would fight unless you spent every feat you had specializing in that one maneuver. If you were REALLY good at tripping you could increase your chance of succeeding so that it'd work against 60-70% or so of the enemies you fought. However, at that point, you STILL only had one viable option: Full attack, first attack being a trip, get the bonus attack from Improved Trip and continue to full attack. It wasn't all that much different. Since you weren't specialized in any of the other options, they were next to useless. Although some players didn't realize this and often had eyes rolled at them when they were playing characters who insisted that they wanted to try all sorts of other options: Player: "I grapple the troll" DM: "Ok, you don't have improved grapple so he takes his AOO on you, he hits...since he does at least 1 damage your grapple automatically fails." Player: "I'm in the middle of a full attack, I grapple him with my second attack." DM: "Ok, grapple check then, make sure to use the lower BAB for your secondary attack." Player: "Ok, I get...15." DM: "The troll gets 30. Next character." Player 2: "I attack twice, full power attack. I hit both times and I do 59 damage." DM: "The Troll falls unconscious." [/QUOTE]
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