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The Myth of the Bo9S's Popularity
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<blockquote data-quote="Jim DelRosso" data-source="post: 3976584" data-attributes="member: 5563"><p>Not sure how relevant it is, but the fact that you need to spend an action on your turn to take a Second Wind can make a huge difference. The first Sith my players ran up against (3rd level, while they were 1st level) got dropped without using his Second Wind because the hit that took him below half his HP and the hit that took him out happened between his turns.</p><p></p><p>While I'll grant that things like Force Lightning feel somewhat wonky if they come into play at 1st level, my experience running a game in which 3 1st level PCs tussled with the aforementioned Sith and some pirate minions using the "Thug" stats from the book did not leave me with the impression that the PCs were all that over-the-top. We almost lost the soldier in a fight with two pirates, and the final encounter with the Sith and the last two pirates felt like it could've gone either way.</p></blockquote><p></p>
[QUOTE="Jim DelRosso, post: 3976584, member: 5563"] Not sure how relevant it is, but the fact that you need to spend an action on your turn to take a Second Wind can make a huge difference. The first Sith my players ran up against (3rd level, while they were 1st level) got dropped without using his Second Wind because the hit that took him below half his HP and the hit that took him out happened between his turns. While I'll grant that things like Force Lightning feel somewhat wonky if they come into play at 1st level, my experience running a game in which 3 1st level PCs tussled with the aforementioned Sith and some pirate minions using the "Thug" stats from the book did not leave me with the impression that the PCs were all that over-the-top. We almost lost the soldier in a fight with two pirates, and the final encounter with the Sith and the last two pirates felt like it could've gone either way. [/QUOTE]
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The Myth of the Bo9S's Popularity
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