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General Tabletop Discussion
*Pathfinder & Starfinder
The Myth of the Bo9S's Popularity
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<blockquote data-quote="KarinsDad" data-source="post: 3984998" data-attributes="member: 2011"><p>What you say is true. But, somewhat besides the point nonetheless.</p><p></p><p>Say you have a BBEG with 152 hit points against 9th level PCs (say, a young adult Black Dragon). There are 4 PCs. Most of them will ignore the mooks (if they exist) and attack the BBEG if possible. So, the Wilder does 56 points of damage. The BBEG is now 37% damaged and only one PC has attacked it so far. There are still 3 other PCs, itching to take him down.</p><p></p><p>Say after round one, the BBEG is down 70%. 1 PC did 37%, 3 PCs did an average of 11% each (17 points each, not outside the realm of average 9th level damage in a round). In round two, the Wilder will kill it if he does the same attack. Knowing how much damage the Wilder did, the BBEG might attack him fighting to his last breath. Or, the BBEG might run away.</p><p></p><p>The point is that the BBEG might not last two rounds with such a PC in the group. It becomes worse for the CR9+ creatures you mentioned with only 80 - 100 hit points.</p><p></p><p>I didn't say that 16D6 was going to kill any given NPC opponent at level 9. I said that it is enough damage to take out most opponents. Not necessarily kill them outright, but either kill them with same round help from fellow PCs or force them to flee (assuming your DM does not play all monsters as fighting to the death).</p><p></p><p>Even the 8D6 at level 9 as a constant cheap go to the well power is nothing to sneeze at.</p><p></p><p></p><p>Note: The 9th level PC Sorcerer with his Big Gun Empowered Scorching Ray only does 42 points of damage. The 9th level PC Wilder can do a 16D6+12 (i.e. 12D6+12 + 4D6) Energy Ray for 68 points instead of the 16D6 Crystal Shard if he thinks the opponent does not have Spell Resistance and do more than 50% more damage than an Empowered Ray by the Sorcerer.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3984998, member: 2011"] What you say is true. But, somewhat besides the point nonetheless. Say you have a BBEG with 152 hit points against 9th level PCs (say, a young adult Black Dragon). There are 4 PCs. Most of them will ignore the mooks (if they exist) and attack the BBEG if possible. So, the Wilder does 56 points of damage. The BBEG is now 37% damaged and only one PC has attacked it so far. There are still 3 other PCs, itching to take him down. Say after round one, the BBEG is down 70%. 1 PC did 37%, 3 PCs did an average of 11% each (17 points each, not outside the realm of average 9th level damage in a round). In round two, the Wilder will kill it if he does the same attack. Knowing how much damage the Wilder did, the BBEG might attack him fighting to his last breath. Or, the BBEG might run away. The point is that the BBEG might not last two rounds with such a PC in the group. It becomes worse for the CR9+ creatures you mentioned with only 80 - 100 hit points. I didn't say that 16D6 was going to kill any given NPC opponent at level 9. I said that it is enough damage to take out most opponents. Not necessarily kill them outright, but either kill them with same round help from fellow PCs or force them to flee (assuming your DM does not play all monsters as fighting to the death). Even the 8D6 at level 9 as a constant cheap go to the well power is nothing to sneeze at. Note: The 9th level PC Sorcerer with his Big Gun Empowered Scorching Ray only does 42 points of damage. The 9th level PC Wilder can do a 16D6+12 (i.e. 12D6+12 + 4D6) Energy Ray for 68 points instead of the 16D6 Crystal Shard if he thinks the opponent does not have Spell Resistance and do more than 50% more damage than an Empowered Ray by the Sorcerer. [/QUOTE]
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