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The mythical ideal of 1E?
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<blockquote data-quote="ExploderWizard" data-source="post: 4545450" data-attributes="member: 66434"><p>Oh we converted alright. I remember all the excitement of the Dragon previews, and waiting impatiently for the books to come out. We read through the material and began a campaign right away. A few months later as we settled into the game certain things seemed to grate on our nerves. The removal of the assassin, monk, and half-orcs and converting all the cool demons and devils into fiends to make the game more "family friendly" kind of began to turn us off. </p><p> </p><p>I guess we were looking for something new and 2E changed too much of the flavor we loved without giving us enough that was different for it to hold our attention long. After a year of play with the core rules and a few complete books, our group dropped 2E and started playing GURPS. We didn't revisit D&D until 3E.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4545450, member: 66434"] Oh we converted alright. I remember all the excitement of the Dragon previews, and waiting impatiently for the books to come out. We read through the material and began a campaign right away. A few months later as we settled into the game certain things seemed to grate on our nerves. The removal of the assassin, monk, and half-orcs and converting all the cool demons and devils into fiends to make the game more "family friendly" kind of began to turn us off. I guess we were looking for something new and 2E changed too much of the flavor we loved without giving us enough that was different for it to hold our attention long. After a year of play with the core rules and a few complete books, our group dropped 2E and started playing GURPS. We didn't revisit D&D until 3E. [/QUOTE]
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The mythical ideal of 1E?
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