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The mythical ideal of 1E?
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<blockquote data-quote="Darrin Drader" data-source="post: 4545580" data-attributes="member: 7394"><p>I agree with those who say that the core of 2E was an improvement upon the core of 1E, but that it lost something by losing the Gygaxian prose, as well as the artifacts and fiends. For most of the time I was running AD&D, I was running modules and Dungeon adventures that were designed for 1E using the 2E rules. I even did my own conversions of the arch-devils and unique demons - even went so far as to scan in the images from the 1E MM and MMII, inserted them into the Word doc I was working with at the time, printed them out, and put them together into a binder where I kept all the cool stuff they killed off in 2E.</p><p></p><p>But yeah, for all its coolness, there was a lot of stuff in 1E that just didn't work very well unless you houseruled it. That's why when I think of modern games with the old school flavor, I'm kind of leaning towards Castles and Crusades as being the idealized form. And I'm not saying that to dis OSRIC or any of the other retro clones - I think they're excellent and faithful reproductions of the originals, but what I want is something that feels old school but plays more inuitively, and that's what C&C seems to do.</p><p></p><p>I did recently haul my old 1E books out of storage and I've been having a great time looking through them. It's great to go back to the original for inspiration.</p></blockquote><p></p>
[QUOTE="Darrin Drader, post: 4545580, member: 7394"] I agree with those who say that the core of 2E was an improvement upon the core of 1E, but that it lost something by losing the Gygaxian prose, as well as the artifacts and fiends. For most of the time I was running AD&D, I was running modules and Dungeon adventures that were designed for 1E using the 2E rules. I even did my own conversions of the arch-devils and unique demons - even went so far as to scan in the images from the 1E MM and MMII, inserted them into the Word doc I was working with at the time, printed them out, and put them together into a binder where I kept all the cool stuff they killed off in 2E. But yeah, for all its coolness, there was a lot of stuff in 1E that just didn't work very well unless you houseruled it. That's why when I think of modern games with the old school flavor, I'm kind of leaning towards Castles and Crusades as being the idealized form. And I'm not saying that to dis OSRIC or any of the other retro clones - I think they're excellent and faithful reproductions of the originals, but what I want is something that feels old school but plays more inuitively, and that's what C&C seems to do. I did recently haul my old 1E books out of storage and I've been having a great time looking through them. It's great to go back to the original for inspiration. [/QUOTE]
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