Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
The mythical ideal of 1E?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 4545843" data-attributes="member: 29398"><p>This. For the win.</p><p></p><p>And, the best part for me about 1e (or 0e, for that matter) was the very thing some here seem to want to deride: its malleability. If something didn't work in the game system for you, you *could* kitbash it into shape - or at least try - as it was generally loose enough that the knock-on effects of such changes as you made weren't likely to slaughter your game.</p><p></p><p>I mean, hell, the game I run today started out as 1e, only it's now had getting on for 30 years worth of kitbashing done to it; it's only vaguely recognizable now, and that process is not over yet. And for some reason, people still seem to want to play it...</p><p></p><p>Don't like ExP for g.p.? Change it. Don't agree with racial level limits, or with some of the racial abilities? Change them, or lose them. Don't like the initiative system? Fix it. And so on. It really doesn't matter if what I play in Victoria is the same as what someone else plays in Winnipeg or a third group plays in Pittsburgh, as long as the games are fun.</p><p></p><p>I never tried tinkering with 2e, though I swiped a few things from it. I've seen some good attempts made to tinker with 3e but the system there is so tight that changing one thing inevitably screws up somethng else. 4e looks at first glance to be somewhat more malleable - one could, for example, probably divorce oneself from the grid (but not from use of minis; I have no problem with that) and squares as measurement and firecubes without wrecking the game at all.</p><p></p><p>Someone in here last night put up a post asking pretty much what would you take from each edition to build the best overall system; one of 1e's contributions here would have to be its flexibility.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 4545843, member: 29398"] This. For the win. And, the best part for me about 1e (or 0e, for that matter) was the very thing some here seem to want to deride: its malleability. If something didn't work in the game system for you, you *could* kitbash it into shape - or at least try - as it was generally loose enough that the knock-on effects of such changes as you made weren't likely to slaughter your game. I mean, hell, the game I run today started out as 1e, only it's now had getting on for 30 years worth of kitbashing done to it; it's only vaguely recognizable now, and that process is not over yet. And for some reason, people still seem to want to play it... Don't like ExP for g.p.? Change it. Don't agree with racial level limits, or with some of the racial abilities? Change them, or lose them. Don't like the initiative system? Fix it. And so on. It really doesn't matter if what I play in Victoria is the same as what someone else plays in Winnipeg or a third group plays in Pittsburgh, as long as the games are fun. I never tried tinkering with 2e, though I swiped a few things from it. I've seen some good attempts made to tinker with 3e but the system there is so tight that changing one thing inevitably screws up somethng else. 4e looks at first glance to be somewhat more malleable - one could, for example, probably divorce oneself from the grid (but not from use of minis; I have no problem with that) and squares as measurement and firecubes without wrecking the game at all. Someone in here last night put up a post asking pretty much what would you take from each edition to build the best overall system; one of 1e's contributions here would have to be its flexibility. Lanefan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The mythical ideal of 1E?
Top