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The Nameless Legion: Templar Lance- Mission #1
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<blockquote data-quote="Harvey" data-source="post: 2418767" data-attributes="member: 28968"><p>The hobgoblin returns with the folded boat. He heaves it on the table with an exasperated sigh. Blade watches the discussion with interest.</p><p></p><p>D'thal responds to Shackler's last question. <span style="color: DarkOrchid">"We honestly do not know. We've tried various methods to teleport onto the island unsuccessfully. In talking with Blade, we decided it would be best to teleport you on the nearby coast, with the assumption that it would work."</span></p><p></p><p><span style="color: DarkOrange">"Which, there is only one way to find out. Off to the Worldgate."</span> Blade motions for you all to stand, and leads you through the corridors of Homebase to the Gateroom. One of you grabs the Bag of Holding and the Folding Boat.</p><p></p><p><span style="color: Silver">OOC: For whomever grabs the Bag of Holding & Folding Boat, please make sure to note it for encumberance, etc. on your character sheet.</span></p><p></p><p>For those of you who have been on missions before, the Gateroom is very familiar. The largest building on Homeworld, the center of this huge ziggurat has been hollowed out, and contains a vast central room. The central room is pyramidal in shape, and measures almost 300 feet wide in both directions. The apex of the pyramid is easily 300 feet tall as well.</p><p></p><p>In the center of the room, measuring 200' square, is the staging platform. Those of you familiar with some of the Legion's large-scale assault missions have seen this room filled with troops in the past. Currently, the staging platform is empty.</p><p></p><p>In a raised balcony area that circles the staging platform, the individual Worldgates reside. There are 20 chambers leading off from the central room, and in each chamber resides the Worldgate that the smaller lances use to bring them to their final destination. Blade leads you to one such room, and in passing you see some fellow legionnaires off on another mission: an aarokocra leads a lumi, an aasimar, a gnome of some sort, and a half-elf.</p><p></p><p>He leads you into a 40' x 50' room, and standing in the middle is the activation stone. This stone pillar rises 4' into the air in the middle of the room, and it is this piece that activates the Worldgate. Blade is about to take his position in front of the activation stone, and reaches into a chamber and pulls out a brooch. He hands it to Sylv. </p><p></p><p><span style="color: DarkOrange">"Here's your recall brooch. Tap on this brooch and speak in common "Return." I will activate the return portal to retrieve you. Guard it well, there's only one use for recall. Once you're recalled, we can't re-enter the area."</span></p><p></p><p>He turns and places his hands palm-down onto the stone, and you all witness the stone glowing. As the stone glows, a swirling mass of green light begins to form in front of you. The swirling continues, as the energy coalesces into a green portal, approximately 10' in diameter. </p><p></p><p>D'thal wishes you all luck as he stands in the corner of the room. Blade looks at all of you, still holding his hands on the stone. <span style="color: DarkOrange">"You all ready? Good luck."</span></p><p></p><p><strong>For Sylv:</strong></p><p>[SBLOCK] <a href="http://invisiblecastle.com/find.py?id=117351" target="_blank">Spellcraft = 16</a>. Even though you've seen the Worldgate a few times before, you still don't recognize the spell used to create it.</p><p>[/SBLOCK]</p><p></p><p><span style="color: Silver">OOC: Wanted to give you all a chance to ask any last minute questions before sending you off. If you're good, simply walk through the portal.</span></p></blockquote><p></p>
[QUOTE="Harvey, post: 2418767, member: 28968"] The hobgoblin returns with the folded boat. He heaves it on the table with an exasperated sigh. Blade watches the discussion with interest. D'thal responds to Shackler's last question. [COLOR=DarkOrchid]"We honestly do not know. We've tried various methods to teleport onto the island unsuccessfully. In talking with Blade, we decided it would be best to teleport you on the nearby coast, with the assumption that it would work."[/COLOR] [COLOR=DarkOrange]"Which, there is only one way to find out. Off to the Worldgate."[/COLOR] Blade motions for you all to stand, and leads you through the corridors of Homebase to the Gateroom. One of you grabs the Bag of Holding and the Folding Boat. [COLOR=Silver]OOC: For whomever grabs the Bag of Holding & Folding Boat, please make sure to note it for encumberance, etc. on your character sheet.[/COLOR] For those of you who have been on missions before, the Gateroom is very familiar. The largest building on Homeworld, the center of this huge ziggurat has been hollowed out, and contains a vast central room. The central room is pyramidal in shape, and measures almost 300 feet wide in both directions. The apex of the pyramid is easily 300 feet tall as well. In the center of the room, measuring 200' square, is the staging platform. Those of you familiar with some of the Legion's large-scale assault missions have seen this room filled with troops in the past. Currently, the staging platform is empty. In a raised balcony area that circles the staging platform, the individual Worldgates reside. There are 20 chambers leading off from the central room, and in each chamber resides the Worldgate that the smaller lances use to bring them to their final destination. Blade leads you to one such room, and in passing you see some fellow legionnaires off on another mission: an aarokocra leads a lumi, an aasimar, a gnome of some sort, and a half-elf. He leads you into a 40' x 50' room, and standing in the middle is the activation stone. This stone pillar rises 4' into the air in the middle of the room, and it is this piece that activates the Worldgate. Blade is about to take his position in front of the activation stone, and reaches into a chamber and pulls out a brooch. He hands it to Sylv. [COLOR=DarkOrange]"Here's your recall brooch. Tap on this brooch and speak in common "Return." I will activate the return portal to retrieve you. Guard it well, there's only one use for recall. Once you're recalled, we can't re-enter the area."[/COLOR] He turns and places his hands palm-down onto the stone, and you all witness the stone glowing. As the stone glows, a swirling mass of green light begins to form in front of you. The swirling continues, as the energy coalesces into a green portal, approximately 10' in diameter. D'thal wishes you all luck as he stands in the corner of the room. Blade looks at all of you, still holding his hands on the stone. [COLOR=DarkOrange]"You all ready? Good luck."[/COLOR] [B]For Sylv:[/B] [SBLOCK] [URL=http://invisiblecastle.com/find.py?id=117351]Spellcraft = 16[/URL]. Even though you've seen the Worldgate a few times before, you still don't recognize the spell used to create it. [/SBLOCK] [COLOR=Silver]OOC: Wanted to give you all a chance to ask any last minute questions before sending you off. If you're good, simply walk through the portal.[/COLOR] [/QUOTE]
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