Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
The nature of High/Low Magic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 1563277" data-attributes="member: 2067"><p>For every example you can present that says "resurrection makes death meaningless!" I can read someone else's post about CR 23 Winterwights and soiling themselves. </p><p> </p><p>So either tell me why people facing Winterwights shouldn't crap their capri's, or face up to the concept that drama and conflict can exist just as much in a high magic, high level game as in a low magic, low level game. Either way, people are either darn good at forcing pegs into holes or you just haven't had a set of experiences conducive to realizing that it's not a square peg.</p><p> </p><p>In my perspective, once you reach high levels, there's more at stake here than just your piddly little lives. You may be heroes, but not everyone is, and it is the world your are trying to save, not just your own asses. Failure can come in flavors without a gravestone, after all. That is the challenge of high levels and high magic -- you're not fighting skeletons who are coming through the town, the farmers and constubalry cna fight them just as well. You're putting an end to the *origin* of the skeletons, a necromancer who knows where you live and brings the battle to your doorstep and does not relent. </p><p> </p><p>This is, in my opinion, a *lot* more dramatic and emotional than Dwarfy McDrunkenpants and his daily struggle against the powerful orcish horde. When you have to use the powerful magic at your disposal just to protect the ones you love, who are now depending upon you as a hero to rescue them, and the ones who die blame you as a hero for not rescuing them.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1563277, member: 2067"] For every example you can present that says "resurrection makes death meaningless!" I can read someone else's post about CR 23 Winterwights and soiling themselves. So either tell me why people facing Winterwights shouldn't crap their capri's, or face up to the concept that drama and conflict can exist just as much in a high magic, high level game as in a low magic, low level game. Either way, people are either darn good at forcing pegs into holes or you just haven't had a set of experiences conducive to realizing that it's not a square peg. In my perspective, once you reach high levels, there's more at stake here than just your piddly little lives. You may be heroes, but not everyone is, and it is the world your are trying to save, not just your own asses. Failure can come in flavors without a gravestone, after all. That is the challenge of high levels and high magic -- you're not fighting skeletons who are coming through the town, the farmers and constubalry cna fight them just as well. You're putting an end to the *origin* of the skeletons, a necromancer who knows where you live and brings the battle to your doorstep and does not relent. This is, in my opinion, a *lot* more dramatic and emotional than Dwarfy McDrunkenpants and his daily struggle against the powerful orcish horde. When you have to use the powerful magic at your disposal just to protect the ones you love, who are now depending upon you as a hero to rescue them, and the ones who die blame you as a hero for not rescuing them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The nature of High/Low Magic
Top