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General Tabletop Discussion
*TTRPGs General
The Nature of "Lawful"
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<blockquote data-quote="Izerath" data-source="post: 1788786" data-attributes="member: 6743"><p><strong>Hey that's cool - to each his/her own</strong></p><p></p><p>Kudos LP - gotta respect sticking to your guns. If anything it'll really constrast two distinctly different ways to adjudicate alignment to the readers....</p><p></p><p></p><p></p><p>Isn't this how it is in the real world? Why change what is natural to us in the real world by taking on the task of trying to redefinesuch a subjective concept as alignment? </p><p></p><p>I simply find it much easier to make the in-game laws clear to the players so that if I ever make an alignment judgement against the player, it is obvious and evident if a violation is made. This way I avoid conflicts with players who perceive their PCs actions as OK based on subjective, "internal" and unmeasurable aspects. Oh, and it definitely adds flavor to the entire game, especially when laws are drastically different between cultures and regions.</p><p></p><p>In essence, my approach lets me:</p><p></p><p>- Avoid opinions and interpretations, making things more black and white, thus easier to manage. </p><p>- Base any rulings on a clear set of in-game societal laws. </p><p>- Change the complexity of the alignment system's impact on the game easily from campaign to campaign. In one, I may only base events in one kingdom, thus all the laws are the static. In another, I may have an epic quest spanning multiple political climates and can use differences in societal laws as story and plot drivers for political intrigue, war, etc. </p><p>- Keep things simple in concept through all of this, with one thing always being constant - PC's must follow the laws of the society they are in in order to be considered lawful. </p><p></p><p>This method translates easily from our own real-world experience, makes interpretation unbiased and objective and keeps the complexity controllable, allowing me to vary complexity as I see fit.</p><p></p><p>So I am curious, as by now I would guess a few other readers are - what general guidelines do you follow when interpreting alignment from your approach?</p><p></p><p></p><p></p><p>Also, maybe you can answer this this for me - if the chaotic alignment represents instinctual behavior, how do you explain that all animals are neutral? Wouldn't they all be chaotic if this was true? I know my answer, but I am curious to hear yours.....</p></blockquote><p></p>
[QUOTE="Izerath, post: 1788786, member: 6743"] [b]Hey that's cool - to each his/her own[/b] Kudos LP - gotta respect sticking to your guns. If anything it'll really constrast two distinctly different ways to adjudicate alignment to the readers.... Isn't this how it is in the real world? Why change what is natural to us in the real world by taking on the task of trying to redefinesuch a subjective concept as alignment? I simply find it much easier to make the in-game laws clear to the players so that if I ever make an alignment judgement against the player, it is obvious and evident if a violation is made. This way I avoid conflicts with players who perceive their PCs actions as OK based on subjective, "internal" and unmeasurable aspects. Oh, and it definitely adds flavor to the entire game, especially when laws are drastically different between cultures and regions. In essence, my approach lets me: - Avoid opinions and interpretations, making things more black and white, thus easier to manage. - Base any rulings on a clear set of in-game societal laws. - Change the complexity of the alignment system's impact on the game easily from campaign to campaign. In one, I may only base events in one kingdom, thus all the laws are the static. In another, I may have an epic quest spanning multiple political climates and can use differences in societal laws as story and plot drivers for political intrigue, war, etc. - Keep things simple in concept through all of this, with one thing always being constant - PC's must follow the laws of the society they are in in order to be considered lawful. This method translates easily from our own real-world experience, makes interpretation unbiased and objective and keeps the complexity controllable, allowing me to vary complexity as I see fit. So I am curious, as by now I would guess a few other readers are - what general guidelines do you follow when interpreting alignment from your approach? Also, maybe you can answer this this for me - if the chaotic alignment represents instinctual behavior, how do you explain that all animals are neutral? Wouldn't they all be chaotic if this was true? I know my answer, but I am curious to hear yours..... [/QUOTE]
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