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The Necromancer's Skull (Judge - covaithe)
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<blockquote data-quote="Velmont" data-source="post: 4608951" data-attributes="member: 13739"><p>Trevor swings his new sword at the skeleton and hear a solid crush of the bones. Seeing he is holding his ground well, he feels the adrenaline entering and feels refresh. He then gather energy into his sword and unleash it on the other skeleton in chain and the burining one, trying to not get distract by the one he just hit. The other next to him easily avoid the thundering boom, but the burining one is fully hit by the blast, moving back into the steps.</p><p></p><p><span style="color: Yellow">"Skaliss, come help me on those two. The others, take that burining one down."</span></p><p></p><p>[SBLOCK=OOC]Standrad: Comeback attack : <a href="http://invisiblecastle.com/roller/view/1875926/" target="_blank">1d20+8=27, 2d8+4=9</a> Hit for 9 damage and I spend an healing surge. Healed back to 17/29.</p><p></p><p>Action Point!</p><p></p><p>Standard: Thunderblast: <a href="http://invisiblecastle.com/roller/view/1875929/" target="_blank">1d20+4=6, 1d20+4=24, 1d6+3=8</a> It includes the +3 from Action Surge and the -2 from the Mark. Miss Red, Critical against flaming for 9 damage and it is push to R12. </p><p></p><p>Damn, what a waste of critical.</p><p></p><p>All the non minion skeleton are Marked.[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 4608951, member: 13739"] Trevor swings his new sword at the skeleton and hear a solid crush of the bones. Seeing he is holding his ground well, he feels the adrenaline entering and feels refresh. He then gather energy into his sword and unleash it on the other skeleton in chain and the burining one, trying to not get distract by the one he just hit. The other next to him easily avoid the thundering boom, but the burining one is fully hit by the blast, moving back into the steps. [COLOR="Yellow"]"Skaliss, come help me on those two. The others, take that burining one down."[/COLOR] [SBLOCK=OOC]Standrad: Comeback attack : [url=http://invisiblecastle.com/roller/view/1875926/]1d20+8=27, 2d8+4=9[/url] Hit for 9 damage and I spend an healing surge. Healed back to 17/29. Action Point! Standard: Thunderblast: [url=http://invisiblecastle.com/roller/view/1875929/]1d20+4=6, 1d20+4=24, 1d6+3=8[/url] It includes the +3 from Action Surge and the -2 from the Mark. Miss Red, Critical against flaming for 9 damage and it is push to R12. Damn, what a waste of critical. All the non minion skeleton are Marked.[/SBLOCK] [/QUOTE]
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