Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The need for social skills in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mallus" data-source="post: 3314743" data-attributes="member: 3887"><p>Sure... one more time <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Let me start off by trying to clarify things...</p><p></p><p>We disagree on how social skills should be viewed. Are they more <em>player</em> skills or <em>character</em> skills? You favor character, I favor player. Though in practice I'd bet there's not so much difference between us.</p><p></p><p>And for the record, I wasn't trying to 'prove' that social skills shouldn't be treated as character skills. I was just pointing out that the reason people frequently site for doing so "The game's all about people playing something they're not" is unevenly applied. </p><p></p><p>When I applied the same argument to combat, I got a bunch of answers than ran the gamut from "unconvincing" to "unconvincing in a different way".</p><p></p><p>The rules really can't help you play any kind effective character, because playing effective characters requires both player and character skill. </p><p></p><p></p><p>Heh... I was nitpicking. You exact words were "I'd rather use my imagination and transcend my own personal limits." (Note you didn't say "experience"). </p><p></p><p>Doesn't everything you do/are fall within your personal limits? It sounded like you wrote 'I use my imagination to imagine more things than I can imagine".</p><p></p><p>Sorry... </p><p></p><p></p><p>It is. Most fun I've had playing an RPG in <em>years</em>. </p><p></p><p> </p><p>You misunderstood me. I think D&D = "adolescent power fantasy". </p><p></p><p>Heck, make that "most RPG's".</p><p></p><p>On a cranky day I'd throw in "most fantasy literature and good chuck of sci-fi too".</p><p></p><p>But that's another topic. We could start another thread... </p><p></p><p></p><p>I'd wager a lot of people feel differently. The vast majority of players I've seen enjoy personally solving in-game problems (including combats), not just character acting. </p><p></p><p>A friend of mine once described the soul of RPG play as 'brainstorming solutions for crazy problems". Sounds good to me. </p><p></p><p></p><p>Need? No. </p><p></p><p>Remember that previous editions of the game didn't have any rules for social encounters (aside from the 'hate table' and max number of henchmen).People made do. By talking. Or by not having any real social encounters.</p><p></p><p>The game is probably better off having social rules. So long as people disregard them from time to time. </p><p></p><p></p><p>Does consistency have an intrinsic value that I'm not aware of <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Yes, I'm suggesting the use of different subsystems. In fact, I think that the use of mutually incompatible subsystems is a hallmark of RPG's (of course, I started with AD&D, so that kinda figures).</p></blockquote><p></p>
[QUOTE="Mallus, post: 3314743, member: 3887"] Sure... one more time :) Let me start off by trying to clarify things... We disagree on how social skills should be viewed. Are they more [i]player[/i] skills or [i]character[/i] skills? You favor character, I favor player. Though in practice I'd bet there's not so much difference between us. And for the record, I wasn't trying to 'prove' that social skills shouldn't be treated as character skills. I was just pointing out that the reason people frequently site for doing so "The game's all about people playing something they're not" is unevenly applied. When I applied the same argument to combat, I got a bunch of answers than ran the gamut from "unconvincing" to "unconvincing in a different way". The rules really can't help you play any kind effective character, because playing effective characters requires both player and character skill. Heh... I was nitpicking. You exact words were "I'd rather use my imagination and transcend my own personal limits." (Note you didn't say "experience"). Doesn't everything you do/are fall within your personal limits? It sounded like you wrote 'I use my imagination to imagine more things than I can imagine". Sorry... It is. Most fun I've had playing an RPG in [i]years[/i]. You misunderstood me. I think D&D = "adolescent power fantasy". Heck, make that "most RPG's". On a cranky day I'd throw in "most fantasy literature and good chuck of sci-fi too". But that's another topic. We could start another thread... I'd wager a lot of people feel differently. The vast majority of players I've seen enjoy personally solving in-game problems (including combats), not just character acting. A friend of mine once described the soul of RPG play as 'brainstorming solutions for crazy problems". Sounds good to me. Need? No. Remember that previous editions of the game didn't have any rules for social encounters (aside from the 'hate table' and max number of henchmen).People made do. By talking. Or by not having any real social encounters. The game is probably better off having social rules. So long as people disregard them from time to time. Does consistency have an intrinsic value that I'm not aware of :) Yes, I'm suggesting the use of different subsystems. In fact, I think that the use of mutually incompatible subsystems is a hallmark of RPG's (of course, I started with AD&D, so that kinda figures). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The need for social skills in D&D
Top