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<blockquote data-quote="BoldItalic" data-source="post: 7312056" data-attributes="member: 6777052"><p>"Ah," said Herewulf, "We got it wrong, then."</p><p></p><p>"Famous last words."</p><p></p><p>"Lucky we found the book, otherwise we wouldn't have known."</p><p></p><p>"So what now? Can we find another portal, or are we stuck here in the afterlife unable to get back to the beforelife?"</p><p></p><p>"I must say, I'm a trifle disappointed in you people," said Snappy, idly flipping his football with the end of his tail and catching it on the tip of his snout, "You could at least undertake <em>The Quest of The Key</em>. Just to show willing, as it were."</p><p></p><p>"How do we do that?"</p><p></p><p>"Go down the road for three miles and look for a signpost to the Cave of Danger. The key is in the cave."</p><p></p><p>"Do we need some more transportation sand, to refill the sarcophagus with?"</p><p></p><p>"How would I know? I'm a crocodile."</p><p></p><p>The walk to the signpost was uneventful and gave the party time to admire the scenery, which was painted in oil on canvas and showed shepherds desporting with nymphs between ivy-covered ruined columns. Written on the base of one of the columns was the inscription "Et in Arcadia Ego", just in case you felt it ought to be there. Being a bard, Od felt obliged to sound knowledgeable and explained that the painting was by a famous oriental artist called Pu San, but no-one was impressed because the title along the botton of the picture was <em>Les bergers d'Arcadie</em> and that's not oriental at all, unless you are an awfully long way west of France.</p><p></p><p>The signpost was waiting impatiently for them when they got there. "You took your time," said the signpost, "I haven't got all eternity, you know."</p><p></p><p>Feeling a little foolish at talking to a signpost, Herewulf asked the way to the Cave of Danger. "You don't want to go there," countered the signpost, "Why not go to the Crossroads of Forgetfullness? It's a lot safer."</p><p></p><p>"No, I think it has to be the Cave."</p><p></p><p>"Oh, suit yourselves. It's over there. But mind the shadow orcs, they haven't had their morning coffee yet and they're a bit grumpy."</p><p></p><p>"Thanks. Can we do anything for you?"</p><p></p><p>"If you come across the magical Coat of White Paint, I'd appreciate it."</p><p></p><p>"We'll look out for it."</p><p></p><p>The encounter with d8 shadow orcs was Hard and Jeli used up all her healing spells but the party triumphed in the end when Herewulf surrendered and they were imprisoned in the infamous Gaol of Shadows from which they escaped by walking through the walls.</p><p></p><p>Soon, the cave mouth yawned before them. A red-painted board with the word <span style="color: #FF0000">DANGER</span> on it confirmed that his was indeed the right cave. "We seek the KEY that lies within," announced Jeli in sonorous tones. Od looked at her in a new light; he didn't know she did sonorous. Perhaps it was a cantrip he didn't know about, he thought. She was full of surprises.</p><p></p><p>Herewulf cast <em>Light</em> on his rapier and led the way into the cave. A short distance in, there was a tripwire across the passage from which hung a sign saying "Do Not Step Over This Tripwire". This had them all baffled for quite a long time. Was it a trick? Or was it a genuine warning? A double bluff? What would happen if they did?</p><p></p><p>Nord solved the problem in a direct fashion by kicking down the sign, whereupon he was knocked prone by a sandbag falling from a concealed hatch in the ceiling and took 1d4 damage. "Not fair, I should get a Dex save," he objected, rubbing a fresh lump on his scalp. "It was a Wisdom-based trap," explained Herewulf.</p><p></p><p>They moved cautiously on, alert for more tricks, until they came to a door. It had an ornate brass doorknob that was obviously intended to be grasped firmly, twisted, and pulled to open the door. "I'm not touching that," announced Nord, "That's the Rogue's job."</p><p></p><p>"We haven't got a Rogue."</p><p></p><p>"Well, it's time we did."</p><p></p><p>"Can I be of service?" asked a suave voice as a hooded figure stepped stealthily out of his own private shadow. "Allow me to introduce myself. I am Baron Johannes von Uberwald und Missenberg-Bierstein."</p><p></p><p>"No you aren't," countered Jeli. "I know you, you're Knobbles Scratchit. When did you get out of prison?"</p><p></p><p>"Last week."</p><p></p><p>"Well, you can make yourself useful and open that door."</p><p></p><p>"I want 30 percent."</p><p></p><p>"You'll get a bunch of fives if you don't do as you're told."</p><p></p><p>"Oh alright, stand back everyone."</p><p></p><p>The door opened quietly and beyond a strange sight greeted them ...</p></blockquote><p></p>
[QUOTE="BoldItalic, post: 7312056, member: 6777052"] "Ah," said Herewulf, "We got it wrong, then." "Famous last words." "Lucky we found the book, otherwise we wouldn't have known." "So what now? Can we find another portal, or are we stuck here in the afterlife unable to get back to the beforelife?" "I must say, I'm a trifle disappointed in you people," said Snappy, idly flipping his football with the end of his tail and catching it on the tip of his snout, "You could at least undertake [i]The Quest of The Key[/i]. Just to show willing, as it were." "How do we do that?" "Go down the road for three miles and look for a signpost to the Cave of Danger. The key is in the cave." "Do we need some more transportation sand, to refill the sarcophagus with?" "How would I know? I'm a crocodile." The walk to the signpost was uneventful and gave the party time to admire the scenery, which was painted in oil on canvas and showed shepherds desporting with nymphs between ivy-covered ruined columns. Written on the base of one of the columns was the inscription "Et in Arcadia Ego", just in case you felt it ought to be there. Being a bard, Od felt obliged to sound knowledgeable and explained that the painting was by a famous oriental artist called Pu San, but no-one was impressed because the title along the botton of the picture was [i]Les bergers d'Arcadie[/i] and that's not oriental at all, unless you are an awfully long way west of France. The signpost was waiting impatiently for them when they got there. "You took your time," said the signpost, "I haven't got all eternity, you know." Feeling a little foolish at talking to a signpost, Herewulf asked the way to the Cave of Danger. "You don't want to go there," countered the signpost, "Why not go to the Crossroads of Forgetfullness? It's a lot safer." "No, I think it has to be the Cave." "Oh, suit yourselves. It's over there. But mind the shadow orcs, they haven't had their morning coffee yet and they're a bit grumpy." "Thanks. Can we do anything for you?" "If you come across the magical Coat of White Paint, I'd appreciate it." "We'll look out for it." The encounter with d8 shadow orcs was Hard and Jeli used up all her healing spells but the party triumphed in the end when Herewulf surrendered and they were imprisoned in the infamous Gaol of Shadows from which they escaped by walking through the walls. Soon, the cave mouth yawned before them. A red-painted board with the word [COLOR="#FF0000"]DANGER[/COLOR] on it confirmed that his was indeed the right cave. "We seek the KEY that lies within," announced Jeli in sonorous tones. Od looked at her in a new light; he didn't know she did sonorous. Perhaps it was a cantrip he didn't know about, he thought. She was full of surprises. Herewulf cast [i]Light[/i] on his rapier and led the way into the cave. A short distance in, there was a tripwire across the passage from which hung a sign saying "Do Not Step Over This Tripwire". This had them all baffled for quite a long time. Was it a trick? Or was it a genuine warning? A double bluff? What would happen if they did? Nord solved the problem in a direct fashion by kicking down the sign, whereupon he was knocked prone by a sandbag falling from a concealed hatch in the ceiling and took 1d4 damage. "Not fair, I should get a Dex save," he objected, rubbing a fresh lump on his scalp. "It was a Wisdom-based trap," explained Herewulf. They moved cautiously on, alert for more tricks, until they came to a door. It had an ornate brass doorknob that was obviously intended to be grasped firmly, twisted, and pulled to open the door. "I'm not touching that," announced Nord, "That's the Rogue's job." "We haven't got a Rogue." "Well, it's time we did." "Can I be of service?" asked a suave voice as a hooded figure stepped stealthily out of his own private shadow. "Allow me to introduce myself. I am Baron Johannes von Uberwald und Missenberg-Bierstein." "No you aren't," countered Jeli. "I know you, you're Knobbles Scratchit. When did you get out of prison?" "Last week." "Well, you can make yourself useful and open that door." "I want 30 percent." "You'll get a bunch of fives if you don't do as you're told." "Oh alright, stand back everyone." The door opened quietly and beyond a strange sight greeted them ... [/QUOTE]
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