Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Story Hour
The never ending story of ...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BoldItalic" data-source="post: 7318476" data-attributes="member: 6777052"><p>Her first decree would be......... to declare gold anathema.</p><p></p><p>"Gold is unholy and ye must free thineselves of its baleful doom," announced Penelope, who was quite enjoying the situation and lapsing into archaisms she hadn't used for thousands of years. "Scour the Land of Nod for gold," she commanded, "and let none withhold it. Bring it verily down unto the harbour, where shall it be loaded even onto the Phase Rider and taken away for safe disposal far out at sea, in the deepest abyss from which there is no return. Only thus shalt thy land be free."</p><p></p><p>And so it was done. The warlocks raided the storehouses and treasuries and arrived at the harbour towing many, many, floating disks laden with gold coins, bars, ingots and jewellery. The gnomes kept a tally and saw to it that the gold was safely stowed away in empty wine casks below decks. At Nord's suggestion, they even replaced the ship's ballast with gold ingots. In all, at the end of a few days, they had collected about fifty tons of gold and the Phase Rider was settling commfortably in the water. Herewulf was kept busy all the while, blessing the vessel to rid it of the evil effects of all the gold it was carrying.</p><p></p><p>The Nodlanders solved the problem of the sudden absence of gold coinage by not really caring. The silver 'Nod', as normally used by merchants, was declared to be worth forty 'winks', the latter being a small copper coin equal to a labourer's daily wage. Everyone carried on as before except for misers, who had been keeping gold pieces in socks under their beds and even they were better off because they now had more pairs of socks that they could actually wear and they could stop worrying about being burgled by sock burglars.</p><p></p><p>It was time for Penelope to make another decision. Jeli phrased it nicely: "Where do you want us to take it to?" she asked.</p><p></p><p>Penelope had it all worked out. "There's an uninhabited island many days sail to the west with an abandoned temple to a forgotten god. Take it there and bury it in the secret crypt beneath the floorboards. But keep some for yourselves. As much as you like. Think of it as an advance on expenses. You're probably going to need it."</p><p></p><p>"Why, where are we going?"</p><p></p><p>"You are going on a quest, tiny adventurers. I want you to bring me the biggest diamond in the world."</p><p></p><p>This seemed like a worthwhile quest and that completed their fourfold aims: they had a ship, a crew, some marines and a sponsor. Life took on a clarity that it had lacked until now and they sailed away in good heart to find the uninhabited island to bury their hoard of gold.</p><p></p><p>After an uneventful fortnight, they arrived at the island and moored in a sheltered bay near the ruins of an ancient harbour. Now, when I say 'uninhabited', I mean there were no <em>people</em> living on the island. And when I say 'abandoned' I mean that <em>people</em> had stopped going there. But there was a reason for that, as the heroes were about to discover when they went ashore ...</p></blockquote><p></p>
[QUOTE="BoldItalic, post: 7318476, member: 6777052"] Her first decree would be......... to declare gold anathema. "Gold is unholy and ye must free thineselves of its baleful doom," announced Penelope, who was quite enjoying the situation and lapsing into archaisms she hadn't used for thousands of years. "Scour the Land of Nod for gold," she commanded, "and let none withhold it. Bring it verily down unto the harbour, where shall it be loaded even onto the Phase Rider and taken away for safe disposal far out at sea, in the deepest abyss from which there is no return. Only thus shalt thy land be free." And so it was done. The warlocks raided the storehouses and treasuries and arrived at the harbour towing many, many, floating disks laden with gold coins, bars, ingots and jewellery. The gnomes kept a tally and saw to it that the gold was safely stowed away in empty wine casks below decks. At Nord's suggestion, they even replaced the ship's ballast with gold ingots. In all, at the end of a few days, they had collected about fifty tons of gold and the Phase Rider was settling commfortably in the water. Herewulf was kept busy all the while, blessing the vessel to rid it of the evil effects of all the gold it was carrying. The Nodlanders solved the problem of the sudden absence of gold coinage by not really caring. The silver 'Nod', as normally used by merchants, was declared to be worth forty 'winks', the latter being a small copper coin equal to a labourer's daily wage. Everyone carried on as before except for misers, who had been keeping gold pieces in socks under their beds and even they were better off because they now had more pairs of socks that they could actually wear and they could stop worrying about being burgled by sock burglars. It was time for Penelope to make another decision. Jeli phrased it nicely: "Where do you want us to take it to?" she asked. Penelope had it all worked out. "There's an uninhabited island many days sail to the west with an abandoned temple to a forgotten god. Take it there and bury it in the secret crypt beneath the floorboards. But keep some for yourselves. As much as you like. Think of it as an advance on expenses. You're probably going to need it." "Why, where are we going?" "You are going on a quest, tiny adventurers. I want you to bring me the biggest diamond in the world." This seemed like a worthwhile quest and that completed their fourfold aims: they had a ship, a crew, some marines and a sponsor. Life took on a clarity that it had lacked until now and they sailed away in good heart to find the uninhabited island to bury their hoard of gold. After an uneventful fortnight, they arrived at the island and moored in a sheltered bay near the ruins of an ancient harbour. Now, when I say 'uninhabited', I mean there were no [I]people[/I] living on the island. And when I say 'abandoned' I mean that [I]people[/I] had stopped going there. But there was a reason for that, as the heroes were about to discover when they went ashore ... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The never ending story of ...
Top