Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
The New 4e Class Patterns and what is missing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ashockney" data-source="post: 3979857" data-attributes="member: 1363"><p><strong>Controller</strong></p><p></p><p>I really like your concept, Phasics, and I think it exemplary of truly excellent design.</p><p></p><p>The definition of a controller from the Races and Classes book:</p><p>A character who specializes in locking down multiple foes at once, usually at range. This involves inflicting damage or hindering conditions on multiple targets. The wizard is a shining example of this role. Controllers sacrifice defense for offense: they want to concentrate on taking down the enemy as quickly as possible while keeping a safe distance from them.</p><p></p><p>Based upon that definition, it seems to me that the logical choices for controller would be:</p><p></p><p>Martial: Barbarian </p><p>Divine: Druid</p><p>Arcane: Wizard</p><p></p><p>The martial controller will still be "fightery" and a great damage dealer, and brawlers. His closer connection to totemic powers though is various rage powers can allow them to control the battlefield by inflicting damage on multiple opponents. Or doing hindering condictions to multiple targes like a multiple NPC bull rush, or possibly even a primal scream that shakes the opponents in the area. I assume the "from range" applies to the barbarians mobility on the battlefield, and their ability to use their powers on multiple opponents or in an area. They sacrifice defense for offense (not being heavily armored). </p><p></p><p>The divine controller as druid has me picturing an entangling, spike stoning, faerie firing, flamestriking bastard. I've seen this build of the druid in 3e campaigns, and they were wicked tough and still effective healers.</p><p></p><p>The wizard is detailed at length in the Races and Classes book, and is perhaps the "archtype" for controllers. AoE effects that damage and hinder multiple opponents - all day. Their arcane bend, will allow them the utility, and versatility to "pull the rabbit out of a hat" in any environment and any situation. Presto style!</p></blockquote><p></p>
[QUOTE="ashockney, post: 3979857, member: 1363"] [b]Controller[/b] I really like your concept, Phasics, and I think it exemplary of truly excellent design. The definition of a controller from the Races and Classes book: A character who specializes in locking down multiple foes at once, usually at range. This involves inflicting damage or hindering conditions on multiple targets. The wizard is a shining example of this role. Controllers sacrifice defense for offense: they want to concentrate on taking down the enemy as quickly as possible while keeping a safe distance from them. Based upon that definition, it seems to me that the logical choices for controller would be: Martial: Barbarian Divine: Druid Arcane: Wizard The martial controller will still be "fightery" and a great damage dealer, and brawlers. His closer connection to totemic powers though is various rage powers can allow them to control the battlefield by inflicting damage on multiple opponents. Or doing hindering condictions to multiple targes like a multiple NPC bull rush, or possibly even a primal scream that shakes the opponents in the area. I assume the "from range" applies to the barbarians mobility on the battlefield, and their ability to use their powers on multiple opponents or in an area. They sacrifice defense for offense (not being heavily armored). The divine controller as druid has me picturing an entangling, spike stoning, faerie firing, flamestriking bastard. I've seen this build of the druid in 3e campaigns, and they were wicked tough and still effective healers. The wizard is detailed at length in the Races and Classes book, and is perhaps the "archtype" for controllers. AoE effects that damage and hinder multiple opponents - all day. Their arcane bend, will allow them the utility, and versatility to "pull the rabbit out of a hat" in any environment and any situation. Presto style! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
The New 4e Class Patterns and what is missing
Top