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The New 4th Edition God-Killing Rules
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<blockquote data-quote="justanobody" data-source="post: 4556957" data-attributes="member: 70778"><p>Why? D&D is not a combat simulation game. Books as in novels, or rulesbooks?</p><p></p><p>If it is people to fight, then I think the gods detailed should start with those in the PHB. They are already in the books and someone might just want to have a story around a battle between the gods even if PoL design doesn't intend for ti to happen.</p><p></p><p></p><p></p><p>Yeah. In a game about Dungeons and Dragons the god(dess) of dragons is a good opponent to have in plot and battle.</p><p></p><p></p><p></p><p>I might, so might many others. What difference do alignment really matter in why you fight for anything anymore. I thought the alignment movement was to get away from the dreaded focus on alignment and allow for more freestyle play without being bound to some code or morals that nobody every agreed upon anyway.</p><p></p><p></p><p>To you maybe, but what of people who want to play the antagonists of the game world, or anti-heroes or any number of other reasons they may want to fight with ANY deity as there story has laid out for them.</p><p></p><p></p><p></p><p></p><p>Then to keep balance within the game level 35 seems to be a good place for all deities. This would further support PoL in that the gods really don't interfere with the mortals because they are pretty much at a stalemate. Two or more would have to work together to push their view over another deity to dethrone him....maybe that is just what the purpose of the PCs turns out to be.</p><p></p><p>Interesting reasons so far, and this thread has been something interesting to watch, but I wanted to ask those questions. Even though I am not one of them, maybe the D&D Insiders might get answers to those questions sometime in the future.</p></blockquote><p></p>
[QUOTE="justanobody, post: 4556957, member: 70778"] Why? D&D is not a combat simulation game. Books as in novels, or rulesbooks? If it is people to fight, then I think the gods detailed should start with those in the PHB. They are already in the books and someone might just want to have a story around a battle between the gods even if PoL design doesn't intend for ti to happen. Yeah. In a game about Dungeons and Dragons the god(dess) of dragons is a good opponent to have in plot and battle. I might, so might many others. What difference do alignment really matter in why you fight for anything anymore. I thought the alignment movement was to get away from the dreaded focus on alignment and allow for more freestyle play without being bound to some code or morals that nobody every agreed upon anyway. To you maybe, but what of people who want to play the antagonists of the game world, or anti-heroes or any number of other reasons they may want to fight with ANY deity as there story has laid out for them. Then to keep balance within the game level 35 seems to be a good place for all deities. This would further support PoL in that the gods really don't interfere with the mortals because they are pretty much at a stalemate. Two or more would have to work together to push their view over another deity to dethrone him....maybe that is just what the purpose of the PCs turns out to be. Interesting reasons so far, and this thread has been something interesting to watch, but I wanted to ask those questions. Even though I am not one of them, maybe the D&D Insiders might get answers to those questions sometime in the future. [/QUOTE]
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