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The New 4th Edition God-Killing Rules
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<blockquote data-quote="justanobody" data-source="post: 4557123" data-attributes="member: 70778"><p>Yes, heaven forbid they actually complete anything they start and now that their exists one god with stats in the form of Tiamat, as well Orcus...they probably have no need to offer those simple gods that the PCs have an option to worship <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /> steal powers from.</p><p></p><p>Like someone else said that their paladin might just want to dethrone Pelor and take his seat in the universe.</p><p></p><p>But it is OK to not have at least the core complete because everything is core now! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>And only Evil deities would even fight, so evil PCs can fight evil deities and good little boys and girls and PCs and players should not want to fight good deities.</p><p></p><p>Heaven forbid, again, that some plane of existence comes into the game that stresses the balance the game wants to have but it so unbalanced that it cannot stat out good deities for PCs to fight for some reason should they want to; and that plane of existence we shall call Nirvana and it will be run by MODRONS!</p><p></p><p>Finishing the core product like giving stats for the included deities since most players will own a PHB and may have interest in opposing one of the deities for some reason makes a bit more sense to appealing to a larger audience, than creating a new deity in the game and giving it stats first.</p><p></p><p>Sounds like EverQuest and never fixing any previous expansion prior to releasing the next one so all the problems compound and then it is too late to fix anything because it is too late to backtrack as it would require rewriting the most recent expansions...... Did those Kunark quests ever finally get fixed?</p><p></p><p>Deities exist that many people have access to, so complete them first before making up something else.</p><p></p><p>I would work on what is already started first because it would be quicker to get done, that just making something new, I mean don't the deities for paladins already offer then a range of powers, so the stats for those deities have some stuff already that they specialize in for combat effectiveness and flavor.</p><p></p><p></p><p></p><p>And Dragonbron and the bastard offspring of Draconians.</p><p></p><p></p><p></p><p>I am still trying to wrap my head around that one.</p><p></p><p>What do you do at level 30 after the epic destinies IF you want to keep playing?</p><p></p><p>NARFLE THE GARTHOK! <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /> Fight the gods!</p></blockquote><p></p>
[QUOTE="justanobody, post: 4557123, member: 70778"] Yes, heaven forbid they actually complete anything they start and now that their exists one god with stats in the form of Tiamat, as well Orcus...they probably have no need to offer those simple gods that the PCs have an option to worship :erm: steal powers from. Like someone else said that their paladin might just want to dethrone Pelor and take his seat in the universe. But it is OK to not have at least the core complete because everything is core now! ;) And only Evil deities would even fight, so evil PCs can fight evil deities and good little boys and girls and PCs and players should not want to fight good deities. Heaven forbid, again, that some plane of existence comes into the game that stresses the balance the game wants to have but it so unbalanced that it cannot stat out good deities for PCs to fight for some reason should they want to; and that plane of existence we shall call Nirvana and it will be run by MODRONS! Finishing the core product like giving stats for the included deities since most players will own a PHB and may have interest in opposing one of the deities for some reason makes a bit more sense to appealing to a larger audience, than creating a new deity in the game and giving it stats first. Sounds like EverQuest and never fixing any previous expansion prior to releasing the next one so all the problems compound and then it is too late to fix anything because it is too late to backtrack as it would require rewriting the most recent expansions...... Did those Kunark quests ever finally get fixed? Deities exist that many people have access to, so complete them first before making up something else. I would work on what is already started first because it would be quicker to get done, that just making something new, I mean don't the deities for paladins already offer then a range of powers, so the stats for those deities have some stuff already that they specialize in for combat effectiveness and flavor. And Dragonbron and the bastard offspring of Draconians. I am still trying to wrap my head around that one. What do you do at level 30 after the epic destinies IF you want to keep playing? NARFLE THE GARTHOK! :erm: Fight the gods! [/QUOTE]
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