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<blockquote data-quote="FrogReaver" data-source="post: 7572226" data-attributes="member: 6795602"><p>I take issue with the 1-10 level range. Shouldn't it be more like level 3-10? Everyone always tells me that levels 1 and 2 go by so fast they don't matter.</p><p></p><p>In the level range provided,</p><p></p><p>1) All fighters except eldritch knights suck at 60% of the pillars. At most they can rate a 40/100 and as you meniotned not even that because they aren't hands down the best at the combat pillar. I'd say outside of specialized damage builds (like CE + SS + precision) that fighters should be rated 6/10 on the combat pillar. Good but not great. Overall that would put their effectiveness across all 3 pillars at maybe 25% overall.</p><p></p><p>2) Hunter Rangers are worse than battlemaster fighters at combat due to lackluster nova capabilities, but are considerably better exploration and utility. Id rate them at 50% combat pillar and 50% exploration pillar. That bumps them up to 35% overall.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7572226, member: 6795602"] I take issue with the 1-10 level range. Shouldn't it be more like level 3-10? Everyone always tells me that levels 1 and 2 go by so fast they don't matter. In the level range provided, 1) All fighters except eldritch knights suck at 60% of the pillars. At most they can rate a 40/100 and as you meniotned not even that because they aren't hands down the best at the combat pillar. I'd say outside of specialized damage builds (like CE + SS + precision) that fighters should be rated 6/10 on the combat pillar. Good but not great. Overall that would put their effectiveness across all 3 pillars at maybe 25% overall. 2) Hunter Rangers are worse than battlemaster fighters at combat due to lackluster nova capabilities, but are considerably better exploration and utility. Id rate them at 50% combat pillar and 50% exploration pillar. That bumps them up to 35% overall. [/QUOTE]
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