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<blockquote data-quote="Hussar" data-source="post: 7572424" data-attributes="member: 22779"><p>Yeah, this is a point that I never really buy.</p><p></p><p>Precision attack isn't going to make that much of a difference. Most attacks are hitting about 66% of the time. That's what the game is set at anyway. Given Archer specialization for either fighter or Ranger, that's actually probably higher. So, if 3/4 of your attacks already hit, then precision attack really only matters for those other 1/4 of attacks. If your adventuring day is 20 rounds of combat long, we're talking 10 attacks, at the absolute most. But, it's never going to turn all 10 into hits since at least some of those will miss be more than the Precision Attack will make up - there will be wasted Precision Attacks and attacks that simply cannot hit, no matter what. </p><p></p><p>So, essentially, we're talking about maybe 5 hits difference between the ranger and the BM fighter. But, the ranger either gets a +d8 on every round (or close enough) of combat or an extra attack a lot of times depending on the type of ranger.</p><p></p><p>Since they're both using SharpShooter, that's moot. And the SS+Xbow expert cheese only really applies for a couple of levels - the ranger can have both by 8th, the fighter by 6th. Not enough to make a difference.</p><p></p><p>Add to that, now, the ranger out and out blows the fighter out of the water out of combat - remember, no "Oh, we'll have out of combat feats" because you've used your feats for combat - and I really can't see how the fighter rates higher than a ranger.</p><p></p><p>In archery anyway. Sword and board? Ok, that's the paladin taking the cake there.</p><p></p><p>Fighters, IMO, really are falling a bit behind the other fighter types until at least 11th level.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7572424, member: 22779"] Yeah, this is a point that I never really buy. Precision attack isn't going to make that much of a difference. Most attacks are hitting about 66% of the time. That's what the game is set at anyway. Given Archer specialization for either fighter or Ranger, that's actually probably higher. So, if 3/4 of your attacks already hit, then precision attack really only matters for those other 1/4 of attacks. If your adventuring day is 20 rounds of combat long, we're talking 10 attacks, at the absolute most. But, it's never going to turn all 10 into hits since at least some of those will miss be more than the Precision Attack will make up - there will be wasted Precision Attacks and attacks that simply cannot hit, no matter what. So, essentially, we're talking about maybe 5 hits difference between the ranger and the BM fighter. But, the ranger either gets a +d8 on every round (or close enough) of combat or an extra attack a lot of times depending on the type of ranger. Since they're both using SharpShooter, that's moot. And the SS+Xbow expert cheese only really applies for a couple of levels - the ranger can have both by 8th, the fighter by 6th. Not enough to make a difference. Add to that, now, the ranger out and out blows the fighter out of the water out of combat - remember, no "Oh, we'll have out of combat feats" because you've used your feats for combat - and I really can't see how the fighter rates higher than a ranger. In archery anyway. Sword and board? Ok, that's the paladin taking the cake there. Fighters, IMO, really are falling a bit behind the other fighter types until at least 11th level. [/QUOTE]
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