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General Tabletop Discussion
*Dungeons & Dragons
The New D&D Adventure Is - Tomb of Annihilation!
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<blockquote data-quote="GarrettKP" data-source="post: 7718014" data-attributes="member: 6811472"><p>The answer is pretty simple: Name Recognition. </p><p></p><p>Everyone who knows anything about D&D knows who Acererak is, even if they only know his most famous work (the Tomb of Horrors.) But most people that play do not know who Larloch and Allokair are. Realms fans do, but for the players not familiar with the Realms? They have no idea. But even newbies know of or are quickly made aware of the Tomb of Horrors and it's resident Demilich.</p><p></p><p>The goal for every single one of 5e's adventure releases has always been to replicate the shared experiences feeling that AD&D had. Back then everyone played through the great adventures like Tomb of Horrors, Temple of Elemental Evil and Against the Giants. Everyone who played during those days have shared stories about their time with those Modules. WotC wants that to be the case for 5e as well, and a great way to do it is to use recognizable names like Acererak and Tiamat and Strahd. </p><p></p><p>And you know what? It is working. 5th edition is one of the most successful editions the game has ever seen. The games growth in terms of sales, the player base, and the cultural awareness the game has received since 5th editions release is all tied back to how Wizards has handled this editions content. </p><p></p><p>It may not scratch some people's particular itch, but it has done so much to help this games growth that it isn't likely to change any time soon.</p></blockquote><p></p>
[QUOTE="GarrettKP, post: 7718014, member: 6811472"] The answer is pretty simple: Name Recognition. Everyone who knows anything about D&D knows who Acererak is, even if they only know his most famous work (the Tomb of Horrors.) But most people that play do not know who Larloch and Allokair are. Realms fans do, but for the players not familiar with the Realms? They have no idea. But even newbies know of or are quickly made aware of the Tomb of Horrors and it's resident Demilich. The goal for every single one of 5e's adventure releases has always been to replicate the shared experiences feeling that AD&D had. Back then everyone played through the great adventures like Tomb of Horrors, Temple of Elemental Evil and Against the Giants. Everyone who played during those days have shared stories about their time with those Modules. WotC wants that to be the case for 5e as well, and a great way to do it is to use recognizable names like Acererak and Tiamat and Strahd. And you know what? It is working. 5th edition is one of the most successful editions the game has ever seen. The games growth in terms of sales, the player base, and the cultural awareness the game has received since 5th editions release is all tied back to how Wizards has handled this editions content. It may not scratch some people's particular itch, but it has done so much to help this games growth that it isn't likely to change any time soon. [/QUOTE]
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The New D&D Adventure Is - Tomb of Annihilation!
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