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The New D&D Book: Candlekeep Mysteries: 17 Mystery Adventures [UPDATED!]
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<blockquote data-quote="Erdric Dragin" data-source="post: 8169689" data-attributes="member: 6785197"><p>I had the biggest eye roll when I saw this reveal. Adventures come a dime a dozen, if not by WotC, then extremely far more by 3rd party publishers. Not to mention many people craft their own for fun. I don't understand WotC's stance on pushing so many adventures, one big one per year should be enough. What people want is content and lore, not another adventure they may never, ever get around to. Not while they have a pile of adventures they're still sitting on.</p><p></p><p>Adventures last weeks, if not months. Pretty sure everyone has a massive pile of adventures they have yet to even crack open. But new content is always getting cracked open, whether it's the lore in "Elminster's Forgotten Realms" and "Eberron: Rising of the Last War" or "Tasha's Cauldron of Everything" and "Xanathar's Guide to Everything."</p><p></p><p>They need to release more content, and then release a mini-adventure booklet as a cheaper, smaller accessory tied to the theme of whatever product they released. The format of "super adventure" with the campaign setting lore scattered all over it makes for both an extremely poor layout for an adventure and a terrible reference guide for setting lore.</p><p></p><p>But what do I know? Me playing for over 2 decades and through 4.5 editions means nothing I guess. I guess I got nothing on the newbs running the D&D show or the veterans who do know better but are slaves to Hasbro Overseers who only care for the bottomline.</p></blockquote><p></p>
[QUOTE="Erdric Dragin, post: 8169689, member: 6785197"] I had the biggest eye roll when I saw this reveal. Adventures come a dime a dozen, if not by WotC, then extremely far more by 3rd party publishers. Not to mention many people craft their own for fun. I don't understand WotC's stance on pushing so many adventures, one big one per year should be enough. What people want is content and lore, not another adventure they may never, ever get around to. Not while they have a pile of adventures they're still sitting on. Adventures last weeks, if not months. Pretty sure everyone has a massive pile of adventures they have yet to even crack open. But new content is always getting cracked open, whether it's the lore in "Elminster's Forgotten Realms" and "Eberron: Rising of the Last War" or "Tasha's Cauldron of Everything" and "Xanathar's Guide to Everything." They need to release more content, and then release a mini-adventure booklet as a cheaper, smaller accessory tied to the theme of whatever product they released. The format of "super adventure" with the campaign setting lore scattered all over it makes for both an extremely poor layout for an adventure and a terrible reference guide for setting lore. But what do I know? Me playing for over 2 decades and through 4.5 editions means nothing I guess. I guess I got nothing on the newbs running the D&D show or the veterans who do know better but are slaves to Hasbro Overseers who only care for the bottomline. [/QUOTE]
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The New D&D Book: Candlekeep Mysteries: 17 Mystery Adventures [UPDATED!]
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