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The New D&D Book: Candlekeep Mysteries: 17 Mystery Adventures [UPDATED!]
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<blockquote data-quote="TheSword" data-source="post: 8170374" data-attributes="member: 6879661"><p>Why would you want a setting of an area your mate was going to be running the adventure for? Once you’ve played the game it’s fair game either way. Won’t they lend you the book after you’ve played for the spell/monster details? Seems a bit of a short sighted approach.</p><p></p><p>In fair Avernus is extremely well detailed, as is the Valley of Barovia and its environs, the Sumber Hills, The Northdark, Waterdeep, Baldurs Gate, Chult, etc etc. Why on earth would they waste pages on places that aren’t going to be featured.</p><p></p><p>If you really want setting details, you have a back catalogue of several hundred products available that will tell you who the High Lord of Wherever is and why he’s in conflict with the local Whatever Guild. The fact of the matter is that most people who now buying D&D material now aren’t obsessed with up to date lore, and just want to play a fun night session. In my experience anyway.</p><p></p><p>It was a long held belief that adventures wouldn’t sell - all through 3e and 3.5 anyway. Paizo proved that wrong and 5e is sensible to follow their approach.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8170374, member: 6879661"] Why would you want a setting of an area your mate was going to be running the adventure for? Once you’ve played the game it’s fair game either way. Won’t they lend you the book after you’ve played for the spell/monster details? Seems a bit of a short sighted approach. In fair Avernus is extremely well detailed, as is the Valley of Barovia and its environs, the Sumber Hills, The Northdark, Waterdeep, Baldurs Gate, Chult, etc etc. Why on earth would they waste pages on places that aren’t going to be featured. If you really want setting details, you have a back catalogue of several hundred products available that will tell you who the High Lord of Wherever is and why he’s in conflict with the local Whatever Guild. The fact of the matter is that most people who now buying D&D material now aren’t obsessed with up to date lore, and just want to play a fun night session. In my experience anyway. It was a long held belief that adventures wouldn’t sell - all through 3e and 3.5 anyway. Paizo proved that wrong and 5e is sensible to follow their approach. [/QUOTE]
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The New D&D Book: Candlekeep Mysteries: 17 Mystery Adventures [UPDATED!]
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