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The New D&D Book: Candlekeep Mysteries: 17 Mystery Adventures [UPDATED!]
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<blockquote data-quote="Faolyn" data-source="post: 8171351" data-attributes="member: 6915329"><p>Neither of us know that. There is a huge amount of call for for psionics as its own system, and so many people who want psionics for non-Dark Sun settings that nobody will be happy if its relegated to an appendix--especially one that players can't get without spoiling themselves for the adventure. WotC would actually make more money selling Dark Sun as a setting than they would by selling a Dark Sun adventure, since a lot more people will be able to justify spending the money on a book where they can use a lot of it over a book where they can only use a fraction of it.</p><p></p><p>ToA only had "dozens" of monsters if you count things like zombified versions or "use jackal statistics to represent a wild dog" variants of existing monsters as new, or if you count things like Tabaxi Minstral as a new monster. It also didn't include any of new races or archetypes, nor did it try to describe an entire world and its history. </p><p></p><p>CoS did a mediocre job of describing just Barovia, turning it from a breathing country to an adequate adventure local; it didn't even try to explain there was more of the world outside of Barovia's borders, let alone actually try to flesh it out. There is no way they are going to be able to adequately explain even a pretty vanilla world like swords-and-sorcery Greyhawk in <em>just </em>an appendix, let alone one as different as Dark Sun, Planescape, Spelljammer, or even Ravenloft.</p><p></p><p>What you're forgetting is that it's entirely possible for them to put out <em>both </em>an adventure and a setting book, especially for a weirder setting.</p><p></p><p></p><p></p><p>Since they've said they're actually putting out three "classic settings" in '21 and '22, I guess we'll both see.</p><p></p><p>And I really think you don't know what people in general want. Go to r/dndnext, where every announcement of a possible new book is met with literally hundreds of people declaring their hopes for a particular world. Even here and on the RPGnet forums there are people writing about their desire for different settings, and what they hope will be changed and updated for them. </p><p></p><p>As an example, a while ago on RPGnet there was a huge thread on updating the Planescape factions to make them both more philosophically and player interesting, while at the same time removing the socially problematic issues from them. Which is why people want these things officially updated. Yes, you, and maybe a bunch of other people, can create fan updates based on old information, but it's not canon and it doesn't translate to other people's campaigns.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8171351, member: 6915329"] Neither of us know that. There is a huge amount of call for for psionics as its own system, and so many people who want psionics for non-Dark Sun settings that nobody will be happy if its relegated to an appendix--especially one that players can't get without spoiling themselves for the adventure. WotC would actually make more money selling Dark Sun as a setting than they would by selling a Dark Sun adventure, since a lot more people will be able to justify spending the money on a book where they can use a lot of it over a book where they can only use a fraction of it. ToA only had "dozens" of monsters if you count things like zombified versions or "use jackal statistics to represent a wild dog" variants of existing monsters as new, or if you count things like Tabaxi Minstral as a new monster. It also didn't include any of new races or archetypes, nor did it try to describe an entire world and its history. CoS did a mediocre job of describing just Barovia, turning it from a breathing country to an adequate adventure local; it didn't even try to explain there was more of the world outside of Barovia's borders, let alone actually try to flesh it out. There is no way they are going to be able to adequately explain even a pretty vanilla world like swords-and-sorcery Greyhawk in [I]just [/I]an appendix, let alone one as different as Dark Sun, Planescape, Spelljammer, or even Ravenloft. What you're forgetting is that it's entirely possible for them to put out [I]both [/I]an adventure and a setting book, especially for a weirder setting. Since they've said they're actually putting out three "classic settings" in '21 and '22, I guess we'll both see. And I really think you don't know what people in general want. Go to r/dndnext, where every announcement of a possible new book is met with literally hundreds of people declaring their hopes for a particular world. Even here and on the RPGnet forums there are people writing about their desire for different settings, and what they hope will be changed and updated for them. As an example, a while ago on RPGnet there was a huge thread on updating the Planescape factions to make them both more philosophically and player interesting, while at the same time removing the socially problematic issues from them. Which is why people want these things officially updated. Yes, you, and maybe a bunch of other people, can create fan updates based on old information, but it's not canon and it doesn't translate to other people's campaigns. [/QUOTE]
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