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The New D&D Book: Tasha's Cauldron of Everything!
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<blockquote data-quote="Kobold Avenger" data-source="post: 8072672" data-attributes="member: 779"><p>-Does this mean they'll revise the PC writeup for Kobolds (still has a negative ability mod) and Yuan-Ti Purebloods (too powerful).</p><p></p><p>-My problem with psionic die was that it was counter-intuitive, rolling high was a bad thing, and brings me back to the negative parts of 2e where rolling high was a bad thing for some things and it was totally confusing.</p><p></p><p>-Sidekick as a class, a Sidekick with a Warrior subclass makes it so there's even less of a justification for their being a Champion Fighter in the first place. That subclass was basically designed to be the "tutorial" subclass of D&D.</p><p></p><p>-I actually wonder if they have the Astral Self Monk, Wild Soul Barbarian and Swarmkeeper Ranger. Those were among the most "out there" concepts.</p><p></p><p>-While it's a minor thing in those class options rules, I really hope they retain Wizards getting Speak with Dead, as it's something I felt Necromancers deserved to have if they want to be any other concept beyond the corpse-raising Wizard.</p><p></p><p>-I wonder if spell focus items means more things like +1 to +3 to save DCs and spell attack rolls, plus something else that modifies spells.</p><p></p><p>-I'm in approval of more things to customize the origin of a PC, background is a useful tool but I feel there always could be more things out there too.</p></blockquote><p></p>
[QUOTE="Kobold Avenger, post: 8072672, member: 779"] -Does this mean they'll revise the PC writeup for Kobolds (still has a negative ability mod) and Yuan-Ti Purebloods (too powerful). -My problem with psionic die was that it was counter-intuitive, rolling high was a bad thing, and brings me back to the negative parts of 2e where rolling high was a bad thing for some things and it was totally confusing. -Sidekick as a class, a Sidekick with a Warrior subclass makes it so there's even less of a justification for their being a Champion Fighter in the first place. That subclass was basically designed to be the "tutorial" subclass of D&D. -I actually wonder if they have the Astral Self Monk, Wild Soul Barbarian and Swarmkeeper Ranger. Those were among the most "out there" concepts. -While it's a minor thing in those class options rules, I really hope they retain Wizards getting Speak with Dead, as it's something I felt Necromancers deserved to have if they want to be any other concept beyond the corpse-raising Wizard. -I wonder if spell focus items means more things like +1 to +3 to save DCs and spell attack rolls, plus something else that modifies spells. -I'm in approval of more things to customize the origin of a PC, background is a useful tool but I feel there always could be more things out there too. [/QUOTE]
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