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General Tabletop Discussion
*Pathfinder & Starfinder
The new D&D Core: The "80/100" rule
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<blockquote data-quote="Herschel" data-source="post: 5776620" data-attributes="member: 78357"><p>I liked your whole post but this is where emphasis needs to be made IMO. Either/or polling, even if widsespread enough to reach all "interested parties" simply won't give you meaningful information because most questions aren't so black/white.</p><p> </p><p>If you want Vancian-style magic is it exclusive, or do you want an "at-will" attack (like Magic Missile) to go along with it? The AEDU power set-up actually works great for Vancian-style casting without useless times except instead of picking encounter powers at level 1, 3, 7, etc. you can pick another Daily instead (kind of like the Utility powers). Your "most powerful" dailies will still come at the same levels because those will all be from the same pool of powers while the swapped-for Daily/Encounter powers where the dailies are more powerful than the encounters but not the real "big knockers" like the others. In older editions, for example, being able to get fireball and lightning bolt were usually the big levels to reach for spellcasters (5th for third-level spells)</p></blockquote><p></p>
[QUOTE="Herschel, post: 5776620, member: 78357"] I liked your whole post but this is where emphasis needs to be made IMO. Either/or polling, even if widsespread enough to reach all "interested parties" simply won't give you meaningful information because most questions aren't so black/white. If you want Vancian-style magic is it exclusive, or do you want an "at-will" attack (like Magic Missile) to go along with it? The AEDU power set-up actually works great for Vancian-style casting without useless times except instead of picking encounter powers at level 1, 3, 7, etc. you can pick another Daily instead (kind of like the Utility powers). Your "most powerful" dailies will still come at the same levels because those will all be from the same pool of powers while the swapped-for Daily/Encounter powers where the dailies are more powerful than the encounters but not the real "big knockers" like the others. In older editions, for example, being able to get fireball and lightning bolt were usually the big levels to reach for spellcasters (5th for third-level spells) [/QUOTE]
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The new D&D Core: The "80/100" rule
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