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General Tabletop Discussion
*TTRPGs General
The New Design Philosophy?
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<blockquote data-quote="Pants" data-source="post: 2967793" data-attributes="member: 8849"><p>Variant Casting Time:</p><p>Legend Lore</p><p></p><p>Casting Time - 1 round</p><p>Call Lightning</p><p>Call Lightning Storm</p><p>Changestaff</p><p>Deep Slumber</p><p>Fabricate (+1 round per 10 cubic feet)</p><p>Insect Plague</p><p>Lesser Geas</p><p>Modify Memory</p><p>Sleep</p><p>Summon Monster 1-9</p><p>Summon Nature's Ally 1-9</p><p>Summon Swarm</p><p></p><p>Casting Time - 2 rounds</p><p>Permanency</p><p></p><p>Casting Time - 3 rounds</p><p>Find the Path</p><p>Restoration</p><p>Restoration, Lesser</p><p>Restoration, Greater</p><p></p><p>Casting Time - 6 rounds</p><p>Forbiddance</p><p></p><p>Casting Time - 3 full Rounds</p><p>Regenerate</p><p></p><p>Casting Time - 1 minute</p><p>Augury</p><p>Break Enchantment</p><p>Dream</p><p>Illusory Script (or longer)</p><p>Ironwood</p><p>Minor Creation</p><p>Prying Eyes</p><p>Prying Eyes, Greater</p><p>Raise Dead</p><p></p><p>Casting Time - 10 Minutes:</p><p>Clairaudience/Clairvoyance</p><p>Clone</p><p>Commune</p><p>Commune With Nature</p><p>Contact Other Plane</p><p>Divination</p><p>Geas/Quest</p><p>Hallucinatory Terrain</p><p>Liveoak</p><p>Major Creation</p><p>Mark of Justice</p><p>Mordenkainen's Private Sanctum</p><p>Nightmare</p><p>Planar Ally</p><p>Planar Ally, Greater</p><p>Planar Ally, Lesser</p><p>Planar Binding</p><p>Planar Binding, Greater</p><p>Planar Binding, Lesser</p><p>Rary's Mnemonic Enhancer</p><p>Reincarnate</p><p>Ressurection</p><p>Screen</p><p>Secret Chest</p><p>Secret Page</p><p>Sending</p><p>Sepia Snake Sigil</p><p>Spellstaff</p><p>Stone Tell</p><p>Symbol (All)</p><p>True Ressurection</p><p></p><p>Casting Time - 30 Minutes</p><p>Astral Projection</p><p>Guards and Wards</p><p></p><p>Casting Time - 1 hour</p><p>Atonement</p><p>Identify</p><p>Scrying</p><p></p><p>Casting Time - 12 hours</p><p>Simulcrum</p><p></p><p>Casting Time - 24 Hours</p><p>Awaken</p><p>Hallow</p><p>Unhallow</p><p></p><p></p><p>PHB2 had a large amount of flavor, almost a half-n-half book.</p><p></p><p>D&D has moved away from the crunch only approach that was popular during the revision and has become a lot more flavor heavy. MM4, in fact, gives a lot more space to ecologies and societies of the monsters. Fiendish Codex I had massive amounts of flavor, so did Lords of Madness.</p><p></p><p></p><p>That's the point, to get us to voice our opinions. Thus, the articles have done their jobs.</p></blockquote><p></p>
[QUOTE="Pants, post: 2967793, member: 8849"] Variant Casting Time: Legend Lore Casting Time - 1 round Call Lightning Call Lightning Storm Changestaff Deep Slumber Fabricate (+1 round per 10 cubic feet) Insect Plague Lesser Geas Modify Memory Sleep Summon Monster 1-9 Summon Nature's Ally 1-9 Summon Swarm Casting Time - 2 rounds Permanency Casting Time - 3 rounds Find the Path Restoration Restoration, Lesser Restoration, Greater Casting Time - 6 rounds Forbiddance Casting Time - 3 full Rounds Regenerate Casting Time - 1 minute Augury Break Enchantment Dream Illusory Script (or longer) Ironwood Minor Creation Prying Eyes Prying Eyes, Greater Raise Dead Casting Time - 10 Minutes: Clairaudience/Clairvoyance Clone Commune Commune With Nature Contact Other Plane Divination Geas/Quest Hallucinatory Terrain Liveoak Major Creation Mark of Justice Mordenkainen's Private Sanctum Nightmare Planar Ally Planar Ally, Greater Planar Ally, Lesser Planar Binding Planar Binding, Greater Planar Binding, Lesser Rary's Mnemonic Enhancer Reincarnate Ressurection Screen Secret Chest Secret Page Sending Sepia Snake Sigil Spellstaff Stone Tell Symbol (All) True Ressurection Casting Time - 30 Minutes Astral Projection Guards and Wards Casting Time - 1 hour Atonement Identify Scrying Casting Time - 12 hours Simulcrum Casting Time - 24 Hours Awaken Hallow Unhallow PHB2 had a large amount of flavor, almost a half-n-half book. D&D has moved away from the crunch only approach that was popular during the revision and has become a lot more flavor heavy. MM4, in fact, gives a lot more space to ecologies and societies of the monsters. Fiendish Codex I had massive amounts of flavor, so did Lords of Madness. That's the point, to get us to voice our opinions. Thus, the articles have done their jobs. [/QUOTE]
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