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General Tabletop Discussion
*TTRPGs General
The New Design Philosophy?
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<blockquote data-quote="Kormydigar" data-source="post: 2968071" data-attributes="member: 17113"><p>Whats all this then? I really don't see anything like a new philosophy going on here. WOTC is doing exactly what they have always done and will continue to do. They will publish a set of rules, and pump out the supplements designed for maximum rules bloat. The gaming community screams for less confusion and more simplicity which WOTC is more than happy to provide in the form a brand new edition with fresh ideas and all kinds of cool stuff. Shortly after the core is released the supplement bloat begins again adding to the ever turning circle of games. This is how game companies sell products, provide a living for game designers, and keep the industry alive and bubbling with excitement. The day that the mega edition to end ALL editions that makes EVERYONE so happy that there is no desire for another book will be the death of D&D. </p><p></p><p>It may sound like I am really giving WOTC a hard time, but I'm really not. I started gaming in 1980 so I am one of the old farts around here. The game must evolve and constantly change to keep up with the desires of the new generation of gamers. I don't agree with all the changes that have come about but the reality is that I am a dinosaur and WOTC would be foolish to cater to my desires over those of new players. I have all my older gaming material so if the latest offering just isn't for me I can still use it. When all is said and done I would rather welcome the release of an edition I hate than see tabletop roleplaying die.</p></blockquote><p></p>
[QUOTE="Kormydigar, post: 2968071, member: 17113"] Whats all this then? I really don't see anything like a new philosophy going on here. WOTC is doing exactly what they have always done and will continue to do. They will publish a set of rules, and pump out the supplements designed for maximum rules bloat. The gaming community screams for less confusion and more simplicity which WOTC is more than happy to provide in the form a brand new edition with fresh ideas and all kinds of cool stuff. Shortly after the core is released the supplement bloat begins again adding to the ever turning circle of games. This is how game companies sell products, provide a living for game designers, and keep the industry alive and bubbling with excitement. The day that the mega edition to end ALL editions that makes EVERYONE so happy that there is no desire for another book will be the death of D&D. It may sound like I am really giving WOTC a hard time, but I'm really not. I started gaming in 1980 so I am one of the old farts around here. The game must evolve and constantly change to keep up with the desires of the new generation of gamers. I don't agree with all the changes that have come about but the reality is that I am a dinosaur and WOTC would be foolish to cater to my desires over those of new players. I have all my older gaming material so if the latest offering just isn't for me I can still use it. When all is said and done I would rather welcome the release of an edition I hate than see tabletop roleplaying die. [/QUOTE]
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