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General Tabletop Discussion
*TTRPGs General
The New Design Philosophy?
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<blockquote data-quote="Geron Raveneye" data-source="post: 2968956" data-attributes="member: 2268"><p>Weird, huh? That goes for roughly 30% of the monsters in the MM1...they all are creatures that, if used correctly, are not just dungeon fodder that you meet while turning a corner or entering a room, and that <em>would</em> go "Aha, gotcha!" with some ability and then try to vanish to either reach their mooks, or to simply run for their lives instead of duking it out with a group of heavily armed adventurers with magical firepower.</p><p></p><p>And sorry, if you as a DM don't use the powers of the monster to its utmost advantage in an encounter...why are you awarding full XP for it again? Or does that just go for powers with direct combat applicability? If I have a monster with some kind of charming ability (vampire, mind flayer, ogre mage), I damn well will have mooks around it...if I have a monster with a summoning ability, it will call for help, too, after all. And no necromancer will be met without a few undead around to defend him.</p></blockquote><p></p>
[QUOTE="Geron Raveneye, post: 2968956, member: 2268"] Weird, huh? That goes for roughly 30% of the monsters in the MM1...they all are creatures that, if used correctly, are not just dungeon fodder that you meet while turning a corner or entering a room, and that [i]would[/i] go "Aha, gotcha!" with some ability and then try to vanish to either reach their mooks, or to simply run for their lives instead of duking it out with a group of heavily armed adventurers with magical firepower. And sorry, if you as a DM don't use the powers of the monster to its utmost advantage in an encounter...why are you awarding full XP for it again? Or does that just go for powers with direct combat applicability? If I have a monster with some kind of charming ability (vampire, mind flayer, ogre mage), I damn well will have mooks around it...if I have a monster with a summoning ability, it will call for help, too, after all. And no necromancer will be met without a few undead around to defend him. [/QUOTE]
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