Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The New Design Philosophy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FireLance" data-source="post: 2971296" data-attributes="member: 3424"><p>I put it to you that there is nothing that WotC R&D can do to strip away out-of-the-box options from anyone who <u>wants</u> it. That is, by definition, what out-of-the-box means, no? Not actually following the rules and/or interpreting them creatively?</p><p></p><p>All you need are players that think out-of-the-box, and have no problems with DMs that do the same, and DMs who think out-of-the-box and have no problems with players who do the same. The mutual lack of problems with thinking out-of-the-box is necessary, otherwise you end up with rules lawyers and control freaks.</p><p></p><p>What I find strange is the assertion that standardizing the rules so that their effects can be better understood and anticipated is seen as removing edge and color from the game. Perhaps it does reduce some types of "fun" - the fun of using the rules to create effects that were unanticipated, for example. However, it doesn't reduce the types of fun I find in the game - the fun of solving problems, the fun of tactical combat, the fun of pretending to be braver, nobler, kinder, more capable and more heroic than I am in real life.</p><p></p><p>This whole debate reminds me of a passage in Madeline L'Engle's Wrinkle in Time, where life was compared to a sonnet. I haven't got the exact quote, and the best I could find with Google is as follows:</p><p></p><p style="margin-left: 20px">"It is a very strict form of poetry is it not?</p> <p style="margin-left: 20px">There are fourteen lines, I believe, all in iambic pentameter. That's a very strict rhythm or meter, yes?</p> <p style="margin-left: 20px">And each line has to end with a rigid rhyme pattern. And if the poet does not do it exactly this way, it is not a sonnet, is it?"</p> <p style="margin-left: 20px">"You mean you're comparing our lives to a sonnet? A strict form, but freedom within it?"</p> <p style="margin-left: 20px">"Yes. You're given the form, but you have to write the sonnet yourself. What you say is completely up to you."</p><p></p><p>The same goes for games. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="FireLance, post: 2971296, member: 3424"] I put it to you that there is nothing that WotC R&D can do to strip away out-of-the-box options from anyone who [U]wants[/U] it. That is, by definition, what out-of-the-box means, no? Not actually following the rules and/or interpreting them creatively? All you need are players that think out-of-the-box, and have no problems with DMs that do the same, and DMs who think out-of-the-box and have no problems with players who do the same. The mutual lack of problems with thinking out-of-the-box is necessary, otherwise you end up with rules lawyers and control freaks. What I find strange is the assertion that standardizing the rules so that their effects can be better understood and anticipated is seen as removing edge and color from the game. Perhaps it does reduce some types of "fun" - the fun of using the rules to create effects that were unanticipated, for example. However, it doesn't reduce the types of fun I find in the game - the fun of solving problems, the fun of tactical combat, the fun of pretending to be braver, nobler, kinder, more capable and more heroic than I am in real life. This whole debate reminds me of a passage in Madeline L'Engle's Wrinkle in Time, where life was compared to a sonnet. I haven't got the exact quote, and the best I could find with Google is as follows: [INDENT]"It is a very strict form of poetry is it not? There are fourteen lines, I believe, all in iambic pentameter. That's a very strict rhythm or meter, yes? And each line has to end with a rigid rhyme pattern. And if the poet does not do it exactly this way, it is not a sonnet, is it?" "You mean you're comparing our lives to a sonnet? A strict form, but freedom within it?" "Yes. You're given the form, but you have to write the sonnet yourself. What you say is completely up to you."[/INDENT] The same goes for games. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The New Design Philosophy?
Top