Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The New Design Philosophy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 2977978" data-attributes="member: 22779"><p>Ignoring the command discussion for a second, I posted this in another thread and I think it's germaine here as well.</p><p></p><p></p><p></p><p>The new design philosophy, while you may or may not agree with how it falls out in the end, does seem to be geared towards making things simpler to use out of the box. The goal appears to be a reduction in the amount of work a DM has to do.</p><p></p><p>If I want to use an original ogre mage, I have to pretty much tweak the entire adventure to make the ogre mage the centerpiece. I can't really use an OM as a mook for instance since it's cone of cold is out of line and it doesn't have enough stand up power to take a beating. A mook that blows a cone of cold, turns invisible and buggers off is not a good mook.</p><p></p><p>So, I have a creature in the MM that can only realistically be used one way. With the new set up, I have a creature that can fill multiple roles.</p><p></p><p>Shouldn't creatures, or anything in RPG's for that matter, maximize utilization?</p><p></p><p>There are any number of extremely niche creatures in the MM that probably almost never see the light of day. I used a tojanida for the first time in six years a few weeks ago for example. I'm willing to bet that I'm a minority DM for actually using one. There are obviously others but, I think I've made my point.</p><p></p><p>On a side note, I notice people calling for more fey. I think my point above is why you don't see a lot of fey. Rightly or wrongly, people view fey as very, very niche. If you're not in a forest or a bog, you can't use fey. (I know, that's not completely true, but that is the perception and a LOT of fey do fit that bill) So, there are a large number of areas where fey simply don't fit. Or, at least, in my mind, they don't fit. Niche creatures are only great if you actually use that niche.</p><p></p><p>While there are always going to be monster niches, particularly terrain/climate niches, I don't think it's a bad idea to broaden narrow niche creatures into wider game play.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2977978, member: 22779"] Ignoring the command discussion for a second, I posted this in another thread and I think it's germaine here as well. The new design philosophy, while you may or may not agree with how it falls out in the end, does seem to be geared towards making things simpler to use out of the box. The goal appears to be a reduction in the amount of work a DM has to do. If I want to use an original ogre mage, I have to pretty much tweak the entire adventure to make the ogre mage the centerpiece. I can't really use an OM as a mook for instance since it's cone of cold is out of line and it doesn't have enough stand up power to take a beating. A mook that blows a cone of cold, turns invisible and buggers off is not a good mook. So, I have a creature in the MM that can only realistically be used one way. With the new set up, I have a creature that can fill multiple roles. Shouldn't creatures, or anything in RPG's for that matter, maximize utilization? There are any number of extremely niche creatures in the MM that probably almost never see the light of day. I used a tojanida for the first time in six years a few weeks ago for example. I'm willing to bet that I'm a minority DM for actually using one. There are obviously others but, I think I've made my point. On a side note, I notice people calling for more fey. I think my point above is why you don't see a lot of fey. Rightly or wrongly, people view fey as very, very niche. If you're not in a forest or a bog, you can't use fey. (I know, that's not completely true, but that is the perception and a LOT of fey do fit that bill) So, there are a large number of areas where fey simply don't fit. Or, at least, in my mind, they don't fit. Niche creatures are only great if you actually use that niche. While there are always going to be monster niches, particularly terrain/climate niches, I don't think it's a bad idea to broaden narrow niche creatures into wider game play. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The New Design Philosophy?
Top