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The new DM's mistake
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<blockquote data-quote="TheCosmicKid" data-source="post: 6675345" data-attributes="member: 6683613"><p>Yeah, sometimes new DMs shower their players in treasure. Sometimes experienced DMs do the same thing. And you know what? That can be fun. People enjoy playing games like <em>Diablo</em> and <em>Torchlight</em> precisely because the neverending stream of loot is exciting. This is a fantasy game and there's nothing intrinsically wrong with appealing to that fantasy of wealth and acquisition. I'd be extremely hesitant to describe the situation in such judgmental terms as "the DM buying the players' approval". As long as <em>the players approve</em>, what's the problem? The real problem arises when the DM is providing a fantasy that the players do <em>not</em> approve.</p><p></p><p>But all that is by way of an aside. From what you're describing, I don't think you've got a "new DM" problem or a "too much loot" problem so much as a "conflict of interest" problem. To what degree have you discussed this issue frankly with the player in question? He's unlikely to react well to being accused of rule abuse, but even if there are some initial hurt feelings, you may find that things improve once the concerns are out in the open and everybody knows where everybody else stands. But you know your group, and I don't, so you're in a better position to judge whether this is the right course. The only other advice I have is to reconsider the details of this rotation system you are using and the incentive structure it creates. Which is kind of a shame, because it sounds like most of your other players were not abusing it.</p></blockquote><p></p>
[QUOTE="TheCosmicKid, post: 6675345, member: 6683613"] Yeah, sometimes new DMs shower their players in treasure. Sometimes experienced DMs do the same thing. And you know what? That can be fun. People enjoy playing games like [I]Diablo[/I] and [I]Torchlight[/I] precisely because the neverending stream of loot is exciting. This is a fantasy game and there's nothing intrinsically wrong with appealing to that fantasy of wealth and acquisition. I'd be extremely hesitant to describe the situation in such judgmental terms as "the DM buying the players' approval". As long as [I]the players approve[/I], what's the problem? The real problem arises when the DM is providing a fantasy that the players do [I]not[/I] approve. But all that is by way of an aside. From what you're describing, I don't think you've got a "new DM" problem or a "too much loot" problem so much as a "conflict of interest" problem. To what degree have you discussed this issue frankly with the player in question? He's unlikely to react well to being accused of rule abuse, but even if there are some initial hurt feelings, you may find that things improve once the concerns are out in the open and everybody knows where everybody else stands. But you know your group, and I don't, so you're in a better position to judge whether this is the right course. The only other advice I have is to reconsider the details of this rotation system you are using and the incentive structure it creates. Which is kind of a shame, because it sounds like most of your other players were not abusing it. [/QUOTE]
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