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The New Druid
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<blockquote data-quote="Daelkyr" data-source="post: 4732675" data-attributes="member: 53621"><p>Firstly, it seems that the comments about 1st edition and mistletoe/silver sickles/groves seem to be a longing for 4th edition to more closely hew to what has been flavor text from the past editions. In this respect, I agree with the sentiment. I don't feel they needed to change as much in flavor and background to mesh with the new mechanics of the game.</p><p></p><p>Secondly, <em>wild shape</em> allows you to assume the form of a beast. more specifically, it allows you to assume a form that resembles a natural or fey beast of your size. It then provides examples of typical mammalian four-legged predators. Next, it gives the alternate flavor of assuming indistinct, shadowy features of animals in a shamanic mask style effect. Either choice is a matter of flavor because it states <em>"You choose a specific form whenever you use wild shape, and that form has no effect on your ame </em></p><p><em>statistics or movement modes."</em></p><p></p><p>The <em>Wild Shape</em> power entry states in part:</p><p></p><p><em>"You choose a specific form whenever you use wild shape to change into beast form. The beast form is your size, resembles a natural beast or a fey beast, and normally doesn’t change your game statistics or movement modes."</em></p><p></p><p>So, 2nd level druids will have a slight problem. They will not be able to wild shape into a rat. Dire rat - yes (if they are medium size). Giant rat - yes (if they are small size). Rat rat - no. Smaller than small, so no dice. Still, a small dog might be overlooked. But they don't have access to the Thievery skill or the stealth skill, so you'll need to spend two feats or play eladrin and one feat to have access to the training in them.</p><p></p><p>The the 2nd level halfling/gnome druid will wild shape into giant rat or a small dog to avoid suspicion. Make skill checks for stealth (and possibly thievery) to gain access, and then wild shape back into a gnome/halfling to plant the poision (possibly requiring other skill checks). Finally, wild shape back into beast form and escape. All in all, sounds like a great skill challenge. I would love to see it in play with the rest of the party attempting another skill challenge/combat at the same time.</p><p></p><p>Lastly, sad rat example wouldn't allow plague as that would change game statistics by giving you a disease power for free. So that wouldn't work.</p></blockquote><p></p>
[QUOTE="Daelkyr, post: 4732675, member: 53621"] Firstly, it seems that the comments about 1st edition and mistletoe/silver sickles/groves seem to be a longing for 4th edition to more closely hew to what has been flavor text from the past editions. In this respect, I agree with the sentiment. I don't feel they needed to change as much in flavor and background to mesh with the new mechanics of the game. Secondly, [I]wild shape[/I] allows you to assume the form of a beast. more specifically, it allows you to assume a form that resembles a natural or fey beast of your size. It then provides examples of typical mammalian four-legged predators. Next, it gives the alternate flavor of assuming indistinct, shadowy features of animals in a shamanic mask style effect. Either choice is a matter of flavor because it states [I]"You choose a specific form whenever you use wild shape, and that form has no effect on your ame statistics or movement modes."[/I] The [I]Wild Shape[/I] power entry states in part: [I]"You choose a specific form whenever you use wild shape to change into beast form. The beast form is your size, resembles a natural beast or a fey beast, and normally doesn’t change your game statistics or movement modes."[/I] So, 2nd level druids will have a slight problem. They will not be able to wild shape into a rat. Dire rat - yes (if they are medium size). Giant rat - yes (if they are small size). Rat rat - no. Smaller than small, so no dice. Still, a small dog might be overlooked. But they don't have access to the Thievery skill or the stealth skill, so you'll need to spend two feats or play eladrin and one feat to have access to the training in them. The the 2nd level halfling/gnome druid will wild shape into giant rat or a small dog to avoid suspicion. Make skill checks for stealth (and possibly thievery) to gain access, and then wild shape back into a gnome/halfling to plant the poision (possibly requiring other skill checks). Finally, wild shape back into beast form and escape. All in all, sounds like a great skill challenge. I would love to see it in play with the rest of the party attempting another skill challenge/combat at the same time. Lastly, sad rat example wouldn't allow plague as that would change game statistics by giving you a disease power for free. So that wouldn't work. [/QUOTE]
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