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The New Druid
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<blockquote data-quote="CapnZapp" data-source="post: 4732972" data-attributes="member: 12731"><p>Kweezil, I agree the game becomes more fun if powers are useful out of combat to as a large degree as is possible.</p><p></p><p>But thinking you can use an at-will power every five minutes all day long is what lead the OP into trouble here. So don't go there.</p><p></p><p>The other option is to go down the route advocated by Falling Icicle. As you can imagine, this is the more depressing and boring route.</p><p></p><p>But no matter how you look at it, the claim Druids can turn into animals for hours on end (with the implication this makes them blend in - and thus become over-powered) is simply unsupportable - there is nothing to show this was the intent of the designers.</p><p></p><p>I don't think this issue merits errata. Instead choose your poison; either Wild Shape lasts through encounters and nothing more, or it is really useless (where anyone can see it's a human dressed up like an Elk or whatever, turning Druids into people that need mental care)</p><p></p><p>As I said, 4E is about encounters, so if you won't change your mind based on what I've written so far, I can't help you... </p><p></p><p>Of course, as long as your group do not find effective long-duration Wild Shape to be overpowering, then there is no problem. But if you <em>do</em> find this to be a balance issue, then my only advice is simply to not house-rule it in. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 4732972, member: 12731"] Kweezil, I agree the game becomes more fun if powers are useful out of combat to as a large degree as is possible. But thinking you can use an at-will power every five minutes all day long is what lead the OP into trouble here. So don't go there. The other option is to go down the route advocated by Falling Icicle. As you can imagine, this is the more depressing and boring route. But no matter how you look at it, the claim Druids can turn into animals for hours on end (with the implication this makes them blend in - and thus become over-powered) is simply unsupportable - there is nothing to show this was the intent of the designers. I don't think this issue merits errata. Instead choose your poison; either Wild Shape lasts through encounters and nothing more, or it is really useless (where anyone can see it's a human dressed up like an Elk or whatever, turning Druids into people that need mental care) As I said, 4E is about encounters, so if you won't change your mind based on what I've written so far, I can't help you... Of course, as long as your group do not find effective long-duration Wild Shape to be overpowering, then there is no problem. But if you [I]do[/I] find this to be a balance issue, then my only advice is simply to not house-rule it in. ;) [/QUOTE]
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