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The New Fighter
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<blockquote data-quote="Salamandyr" data-source="post: 6105922" data-attributes="member: 40233"><p>OK, maybe it's just me, but I'm not seeing this. I complained long and hard about 3rd edition because the fighter (among other classes) received so few skill points that he basically could not interact with any section of the rules that didn't involve pulling out a sword and killing something (and they weren't even the best at that). I largely gave up playing 3rd edition because of that.</p><p></p><p>But the Next fighter doesn't have that problem. He has access to the same pool of abilities as everyone else, in the same amount, and they progress just as fast as everyone else. The fighter can be as persuasive as any class whose focus is not persuasion, there exploration abilities are as good as any class whose focus is not exploration, and whats more, if they want to be better, they don't lose much by crossfocussing their specialization.</p><p></p><p>I don't really understand what more they would need?</p><p></p><p>EDIT: thinking about it; some classes (other than the rogue who is supposed to be a "skills user") get special training in certain task actions or skills. I think this should be universalized, so every class gives you training in one or two skills, or advantage in certain tasks, in addition to the 4 you get for your background.</p><p></p><p>The fighter could get a choice from a handful of athletic, or observation based skills.</p></blockquote><p></p>
[QUOTE="Salamandyr, post: 6105922, member: 40233"] OK, maybe it's just me, but I'm not seeing this. I complained long and hard about 3rd edition because the fighter (among other classes) received so few skill points that he basically could not interact with any section of the rules that didn't involve pulling out a sword and killing something (and they weren't even the best at that). I largely gave up playing 3rd edition because of that. But the Next fighter doesn't have that problem. He has access to the same pool of abilities as everyone else, in the same amount, and they progress just as fast as everyone else. The fighter can be as persuasive as any class whose focus is not persuasion, there exploration abilities are as good as any class whose focus is not exploration, and whats more, if they want to be better, they don't lose much by crossfocussing their specialization. I don't really understand what more they would need? EDIT: thinking about it; some classes (other than the rogue who is supposed to be a "skills user") get special training in certain task actions or skills. I think this should be universalized, so every class gives you training in one or two skills, or advantage in certain tasks, in addition to the 4 you get for your background. The fighter could get a choice from a handful of athletic, or observation based skills. [/QUOTE]
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