Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The New Forgotten Realms - (About) A Year Later
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Primal" data-source="post: 4919833" data-attributes="member: 30678"><p>Well, and I can claim that Golarion is superior to all the other settings and that we all know it for a fact (even if nobody else would admit it aloud)... but that would be just *my* opinion, right? Just as you claiming your way of DMing is superior to mine is just *your* opinion. </p><p></p><p>BTW, if you're claiming I have said the only way to ,<strong> I'd like to see you quoting me for that</strong>. Because I really don't think that's what I've said or implied; I'm of the mind that whatever suits you and your group is fine. IMO it's about preferences; what do you want out of the game and what do your players want out of the game? </p><p> </p><p>What I *have* said is that whenever you decide to run a game in a new setting, discuss it with your players before you start writing. Maybe someone absolutely hates FR , or maybe someone is already running a Cormyr campaign in another group or maybe all the guys would want you to stick with Eberron; it doesn't mean you need a green light from everyone to run a FR campaign, but this sort of issues *may* result in disruptive behavior during play or even (sooner or later) someone might decide to sit out sessions (or even walk out). I don't think it can hurt, if you have a polite discussion about it with the players (the last time I did this was when I bought Pathfinder CS; I wasn't sure how the guys felt about Golarion, so I asked them directly whether they want to play in it or not). </p><p></p><p>The thing is, despite the DM's authority it's kind of hard to run games if you don't listen to what sort of games, campaigns and adventures your players want to experience. If you always force your own vision and preferences down their throats, it's a miracle if they don't all eventually walk out. It may be your "daddy chair", but I would walk out if you, for example, continously ran combat-heavy sessions even though everyone had said that they don't want third "on-the-frontlines-in-a-worldwide-war" type of campaign (and this is just a quick example; I think you get my drift here). </p><p></p><p>As far as canon goes, I'm not talking about checking facts or canon bits with players; as I said above, whatever suits the group is enough. But saying that a setting does not *need* that amount of lore is just voicing your *own* preferences; you, as DM, perhaps do not need that lore, but I do. And that should be fine, too, right?</p></blockquote><p></p>
[QUOTE="Primal, post: 4919833, member: 30678"] Well, and I can claim that Golarion is superior to all the other settings and that we all know it for a fact (even if nobody else would admit it aloud)... but that would be just *my* opinion, right? Just as you claiming your way of DMing is superior to mine is just *your* opinion. BTW, if you're claiming I have said the only way to ,[B] I'd like to see you quoting me for that[/B]. Because I really don't think that's what I've said or implied; I'm of the mind that whatever suits you and your group is fine. IMO it's about preferences; what do you want out of the game and what do your players want out of the game? What I *have* said is that whenever you decide to run a game in a new setting, discuss it with your players before you start writing. Maybe someone absolutely hates FR , or maybe someone is already running a Cormyr campaign in another group or maybe all the guys would want you to stick with Eberron; it doesn't mean you need a green light from everyone to run a FR campaign, but this sort of issues *may* result in disruptive behavior during play or even (sooner or later) someone might decide to sit out sessions (or even walk out). I don't think it can hurt, if you have a polite discussion about it with the players (the last time I did this was when I bought Pathfinder CS; I wasn't sure how the guys felt about Golarion, so I asked them directly whether they want to play in it or not). The thing is, despite the DM's authority it's kind of hard to run games if you don't listen to what sort of games, campaigns and adventures your players want to experience. If you always force your own vision and preferences down their throats, it's a miracle if they don't all eventually walk out. It may be your "daddy chair", but I would walk out if you, for example, continously ran combat-heavy sessions even though everyone had said that they don't want third "on-the-frontlines-in-a-worldwide-war" type of campaign (and this is just a quick example; I think you get my drift here). As far as canon goes, I'm not talking about checking facts or canon bits with players; as I said above, whatever suits the group is enough. But saying that a setting does not *need* that amount of lore is just voicing your *own* preferences; you, as DM, perhaps do not need that lore, but I do. And that should be fine, too, right? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The New Forgotten Realms - (About) A Year Later
Top