Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
The New Monster Math, Explained and Expanded
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tequila Sunrise" data-source="post: 5790975" data-attributes="member: 40398"><p>"What's with this New Math?" is a fairly common topic, so I'm posting an explanation and a contribution of my own to give inquisitive folks a hand.</p><p></p><p><strong>The Explanation:</strong> The New Monster Math was introduced with the MM3, and is designed to make monsters [more] threatening. You can read WotC's new damage chart in the DMG errata pdf, which boils down to "8 + level damage for standard monsters, 25% to 50% more for high damage attacks and upper caste monsters."</p><p></p><p><strong>My Own Contribution:</strong> I find the single damage chart, and the second half of that advice frustratingly vague. So I spent a few hours to write damage charts for every monster role and caste and added it to my personal monster-making guide, Marvelous Monsters. (Attached below.)</p><p></p><p>MarMon has a few other useful tidbits, like a new role and caste, but other things in it are incomplete. You've been warned!</p><p></p><p>Updated 5 April, 2012: After play testing, I changed the mechanism by which elites and solos ignore hindering effects. This one is more satisfying for everyone at the table!</p><p></p><p>Updated 15 April, 2012: Added an up-to-date glossary of monster terminology. Added comments about the swarm and insubstantial keywords.</p><p></p><p>Updated 4 July, 2012: Added the 'Use or Lose' recharge variant, plus some more charts for fun!</p><p></p><p>Updated 14 July, 2012: Added stuff, reorganized document for convenience.</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 5790975, member: 40398"] "What's with this New Math?" is a fairly common topic, so I'm posting an explanation and a contribution of my own to give inquisitive folks a hand. [B]The Explanation:[/B] The New Monster Math was introduced with the MM3, and is designed to make monsters [more] threatening. You can read WotC's new damage chart in the DMG errata pdf, which boils down to "8 + level damage for standard monsters, 25% to 50% more for high damage attacks and upper caste monsters." [B]My Own Contribution:[/B] I find the single damage chart, and the second half of that advice frustratingly vague. So I spent a few hours to write damage charts for every monster role and caste and added it to my personal monster-making guide, Marvelous Monsters. (Attached below.) MarMon has a few other useful tidbits, like a new role and caste, but other things in it are incomplete. You've been warned! Updated 5 April, 2012: After play testing, I changed the mechanism by which elites and solos ignore hindering effects. This one is more satisfying for everyone at the table! Updated 15 April, 2012: Added an up-to-date glossary of monster terminology. Added comments about the swarm and insubstantial keywords. Updated 4 July, 2012: Added the 'Use or Lose' recharge variant, plus some more charts for fun! Updated 14 July, 2012: Added stuff, reorganized document for convenience. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
The New Monster Math, Explained and Expanded
Top