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*Pathfinder & Starfinder
The new multiclassing: comboclassing
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<blockquote data-quote="Irda Ranger" data-source="post: 4197891" data-attributes="member: 1003"><p>Respectfully, I decline your offer. I am done with Mystic Theurges, Spell Thieves and Spellswords. I will pay for new base classes that allow fully new things (such as a Barbarian, Druid or Bard), but I do not want (nor will I spend the time to make myself or pay for) a base class that's just a reshuffle of previously paid for base classes.</p><p></p><p>Personally, while I'll need to see it how it works when I have all the rules, I'm pretty sure I'm fine with the new system. The base classes we have are exactly the kind of strong archetypes I am looking for, and adding a little spice and flavor around the edges (without changing the core ingredients of the dish) is all the flex I need.</p><p></p><p></p><p><span style="font-size: 9px"><em>Note the change in orange below (I also corrected two typos - use Firefox if you can). </em></span></p><p></p><p>I agree with this statement once you replace "classes" with "roles." D&D is a team-based game, and as anyone who plays baseball knows, you can swap out right-handed fastballer for a left-handed knuckballer, but you can't swap out a pitcher for a second short-stop. You just can't play the game that way.</p><p></p><p>Now, D&D is a bit more flexible than baseball (there are many ways to kill things and take their stuff), but the point remains that Multiclassing must not be allowed to take a strong Defender and make him useless at both Defending and {Striking, Leading, Controlling}. He must remain a strong Defender to properly support his team. To use DreamChaser's terms, Multiclassing cannot let him give away the "critical" powers, only to swap around supplemental ones.</p><p></p><p>I expect that WotC will release new classes (like the Swordmage) that ostensibly allow you to play a "Fighter-Mage", but they really won't. The Swordmage is a Defender. Period. He will have what it take to be a Defender, which means that even if it's described as "Arcane powered magic", he won't be anything like a Fighter-Mage. No <em>Sleep </em>or <em>Web</em>. That's for controllers.</p><p></p><p>How "hybrid" classes fit in remains to be seen.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 4197891, member: 1003"] Respectfully, I decline your offer. I am done with Mystic Theurges, Spell Thieves and Spellswords. I will pay for new base classes that allow fully new things (such as a Barbarian, Druid or Bard), but I do not want (nor will I spend the time to make myself or pay for) a base class that's just a reshuffle of previously paid for base classes. Personally, while I'll need to see it how it works when I have all the rules, I'm pretty sure I'm fine with the new system. The base classes we have are exactly the kind of strong archetypes I am looking for, and adding a little spice and flavor around the edges (without changing the core ingredients of the dish) is all the flex I need. [SIZE=1][I]Note the change in orange below (I also corrected two typos - use Firefox if you can). [/I][/SIZE] I agree with this statement once you replace "classes" with "roles." D&D is a team-based game, and as anyone who plays baseball knows, you can swap out right-handed fastballer for a left-handed knuckballer, but you can't swap out a pitcher for a second short-stop. You just can't play the game that way. Now, D&D is a bit more flexible than baseball (there are many ways to kill things and take their stuff), but the point remains that Multiclassing must not be allowed to take a strong Defender and make him useless at both Defending and {Striking, Leading, Controlling}. He must remain a strong Defender to properly support his team. To use DreamChaser's terms, Multiclassing cannot let him give away the "critical" powers, only to swap around supplemental ones. I expect that WotC will release new classes (like the Swordmage) that ostensibly allow you to play a "Fighter-Mage", but they really won't. The Swordmage is a Defender. Period. He will have what it take to be a Defender, which means that even if it's described as "Arcane powered magic", he won't be anything like a Fighter-Mage. No [I]Sleep [/I]or [I]Web[/I]. That's for controllers. How "hybrid" classes fit in remains to be seen. [/QUOTE]
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The new multiclassing: comboclassing
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