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The new ONE inspiration rules really screw Halflings
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<blockquote data-quote="tetrasodium" data-source="post: 8808829" data-attributes="member: 93670"><p>I'm not so sure that short rest is a thing that falls back to those rules though. It's been obvious that short rests are going to be getting some changes for a while now since they started pb/long rest stuff. Adding in a glossary entry for long rest that mentions failing over to short rests without including a short rest entry as well doesn't give the 2014 short rest a strong footing. If the only benefits of a short rt rest is the recovery of abilities that say they recover on short rests that is covered by the playtest rules. We might ultimately see a regression to include the old short rest rules in a future packet but the short rest omission was noted in the first packet as well so the omission is probably not one of mere chance accident. </p><p></p><p></p><p>It doesn't have a glossary entry for short rest but it does say what the benefits are in eaxh ability that says it recovers on a short rest</p><p></p><p>There is no reason for that sixteen hour thing though. You can't benefit from a "long" rest more than once in a 24 hour period but a long rest that is ended after an hour gives the benefits of a short rest & is not subject to the once per 24 hour rule </p><p>Like the inclusion of blindsense while excluding dark vision I think short rests are probably a thing that they aren't quite certain about or not yet ready to put out. Either way though there is no reason not to assume that a discrete short rest glossary entry couldn't also include a lose inspiration at the start footnote.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8808829, member: 93670"] I'm not so sure that short rest is a thing that falls back to those rules though. It's been obvious that short rests are going to be getting some changes for a while now since they started pb/long rest stuff. Adding in a glossary entry for long rest that mentions failing over to short rests without including a short rest entry as well doesn't give the 2014 short rest a strong footing. If the only benefits of a short rt rest is the recovery of abilities that say they recover on short rests that is covered by the playtest rules. We might ultimately see a regression to include the old short rest rules in a future packet but the short rest omission was noted in the first packet as well so the omission is probably not one of mere chance accident. It doesn't have a glossary entry for short rest but it does say what the benefits are in eaxh ability that says it recovers on a short rest There is no reason for that sixteen hour thing though. You can't benefit from a "long" rest more than once in a 24 hour period but a long rest that is ended after an hour gives the benefits of a short rest & is not subject to the once per 24 hour rule Like the inclusion of blindsense while excluding dark vision I think short rests are probably a thing that they aren't quite certain about or not yet ready to put out. Either way though there is no reason not to assume that a discrete short rest glossary entry couldn't also include a lose inspiration at the start footnote. [/QUOTE]
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The new ONE inspiration rules really screw Halflings
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