Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The New Polyhedron Magazine
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Black Knight" data-source="post: 1573065" data-attributes="member: 1114"><p>When the RPGA held sway over the Polyhedron mag, I loved it. It felt like those few of us that were in the RPGA were getting something very special from the subscription. I'm not saying this as a staunch advocate of the RPGA, but as an avid subscriber to Poly since its early teen issues (which I have in protective plastics and still pull out on occasions). Not until it joined with Dungeon did there ever seem to be any controversy as to whether the mag was "profitable" or not.</p><p></p><p>Gamers care little for the business side of things. All we want is quality gaming material that doesn't cause us to take out a second mortgage. While I'm not against a 3rd party publisher going after Poly's license or a Poly-like feel to a mag, I believe that nearly 80% of the d20 publishers out there couldn't make a single issue of it anywhere near as exciting as the glory days of the mag. However, large companies like AEG, Sword & Sorcery Studios, Kenzer & Co., and Fantasy Flight would perhaps be the only companies that would do justice to the gaming populace on a whole vs. smaller companies who would make the license into their company soapbox (I would include companies like Mongoose, however they already have their own mag and more than one mag at a time is too much work for any one company).</p><p></p><p>I think it would be a small price to pay for a subscription to a more involved gamer's taste, if Poly came back as it used to be (with the addition of the mini-settings). A bi-monthly 64 page b/w mag that is packed with all types of up-to-date system info, reviews, current clack, convention calendar, and the old "gamers wanted" sections would make the mag something for all players and GMs proud to be invloved with. A simple price of $2.50-$3.00 US/issue ($15-$18 US/year) isn't over-stretching the limits of a mag like this. Even if a "new Poly" paid out a flat rate of $50/3 page article and $500/25 page mini-campaign (art prices ranging from $10/quarter page to $150/cover), a single run would recoop all costs and put it into the black on each issue.</p><p></p><p>These are just my few cents opinion. Count me in for a vote of bringing Poly back as the stand alone mag of quality that it always was and should be.</p><p></p><p><em>Edit:</em> I feel that a "new Poly" should leave other publishers out with their own "multi-page ads"/articles. We have already seen a slew of this kind of magazine and it always fails. I want self containment in each issue so that I can pick up an issue and use stuff right away, or set it down and not use some things. I don't want good content to be cluttered by every PDF and start-up publisher online thinking they have the next FR sitting on their desktop. I want substance, not fluff ads to make me buy something just to understand the article. The old Poly used to cater to a larger gaming audience with articles about <em>Gamma World, Top Secret SI, Marvel Super Heroes,</em> some <em>GURPS</em> and even a few other by-gone systems (I think I remember seeing an issue with some WEG's <em>Star Wars</em> in it). If you weren't interested in the articles, you skipped them (I remember one article that showed how to convert <em>Gamma World</em> mutations to <em>AD&D</em> and <em>Marvel Super Heroes</em>, absolutely fantastic cross-genre article). If other publishers want me to buy their product by way of a "new Poly" mag, then create quality products and get a review in the mag that grabs my attension, then I'll check it out.</p></blockquote><p></p>
[QUOTE="Black Knight, post: 1573065, member: 1114"] When the RPGA held sway over the Polyhedron mag, I loved it. It felt like those few of us that were in the RPGA were getting something very special from the subscription. I'm not saying this as a staunch advocate of the RPGA, but as an avid subscriber to Poly since its early teen issues (which I have in protective plastics and still pull out on occasions). Not until it joined with Dungeon did there ever seem to be any controversy as to whether the mag was "profitable" or not. Gamers care little for the business side of things. All we want is quality gaming material that doesn't cause us to take out a second mortgage. While I'm not against a 3rd party publisher going after Poly's license or a Poly-like feel to a mag, I believe that nearly 80% of the d20 publishers out there couldn't make a single issue of it anywhere near as exciting as the glory days of the mag. However, large companies like AEG, Sword & Sorcery Studios, Kenzer & Co., and Fantasy Flight would perhaps be the only companies that would do justice to the gaming populace on a whole vs. smaller companies who would make the license into their company soapbox (I would include companies like Mongoose, however they already have their own mag and more than one mag at a time is too much work for any one company). I think it would be a small price to pay for a subscription to a more involved gamer's taste, if Poly came back as it used to be (with the addition of the mini-settings). A bi-monthly 64 page b/w mag that is packed with all types of up-to-date system info, reviews, current clack, convention calendar, and the old "gamers wanted" sections would make the mag something for all players and GMs proud to be invloved with. A simple price of $2.50-$3.00 US/issue ($15-$18 US/year) isn't over-stretching the limits of a mag like this. Even if a "new Poly" paid out a flat rate of $50/3 page article and $500/25 page mini-campaign (art prices ranging from $10/quarter page to $150/cover), a single run would recoop all costs and put it into the black on each issue. These are just my few cents opinion. Count me in for a vote of bringing Poly back as the stand alone mag of quality that it always was and should be. [I]Edit:[/I] I feel that a "new Poly" should leave other publishers out with their own "multi-page ads"/articles. We have already seen a slew of this kind of magazine and it always fails. I want self containment in each issue so that I can pick up an issue and use stuff right away, or set it down and not use some things. I don't want good content to be cluttered by every PDF and start-up publisher online thinking they have the next FR sitting on their desktop. I want substance, not fluff ads to make me buy something just to understand the article. The old Poly used to cater to a larger gaming audience with articles about [I]Gamma World, Top Secret SI, Marvel Super Heroes,[/I] some [I]GURPS[/I] and even a few other by-gone systems (I think I remember seeing an issue with some WEG's [I]Star Wars[/I] in it). If you weren't interested in the articles, you skipped them (I remember one article that showed how to convert [I]Gamma World[/I] mutations to [I]AD&D[/I] and [I]Marvel Super Heroes[/I], absolutely fantastic cross-genre article). If other publishers want me to buy their product by way of a "new Poly" mag, then create quality products and get a review in the mag that grabs my attension, then I'll check it out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The New Polyhedron Magazine
Top