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The New Red-Box...
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5078230" data-attributes="member: 710"><p>1 extra level certainly would mean new 3rd level powers. That might be a reason why they decided for 2 instead of 3 levels. I guess that would mean about 4-8 extra pages (for 2-4 powers per level.) </p><p></p><p>It might also contain magical items, and a 3rd level might warrant new magical items. If they keep the treasure parcels around, this would mean up to 8th level items, I think. Probably another 2-4 pages at least (spread over weapons, implements, neck slot items and armor). </p><p></p><p>And of course, if their goal is to include adventure material for 1-5 players for 3 levels, this would also add extra pages. Probably about 20 pages (assuming 10 encounters á 2 pages and no additional non-combat texts - which of course is unlikely, but then, some encounters might be harder so 8 encounters might be enough.)</p><p></p><p>So the cost of one additional level and getting it "right" could be about 32 extra pages. I guess that would be another 10 $, judging from the Dragonborn softcover book (IIRC). </p><p></p><p>Aside from Paragon Paths and Epic Destinies, at 2nd level the players would have "seen" all the mechanical aspects of a 4E character.</p><p>Ability Scores, Background (if they include them?) Race, Class (with Build Option), Feat, Skills, Encounter Attack Powers, Daily Attack Powers, Utility Powers. To learn how the game plays, you should have everything at 2nd level.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5078230, member: 710"] 1 extra level certainly would mean new 3rd level powers. That might be a reason why they decided for 2 instead of 3 levels. I guess that would mean about 4-8 extra pages (for 2-4 powers per level.) It might also contain magical items, and a 3rd level might warrant new magical items. If they keep the treasure parcels around, this would mean up to 8th level items, I think. Probably another 2-4 pages at least (spread over weapons, implements, neck slot items and armor). And of course, if their goal is to include adventure material for 1-5 players for 3 levels, this would also add extra pages. Probably about 20 pages (assuming 10 encounters á 2 pages and no additional non-combat texts - which of course is unlikely, but then, some encounters might be harder so 8 encounters might be enough.) So the cost of one additional level and getting it "right" could be about 32 extra pages. I guess that would be another 10 $, judging from the Dragonborn softcover book (IIRC). Aside from Paragon Paths and Epic Destinies, at 2nd level the players would have "seen" all the mechanical aspects of a 4E character. Ability Scores, Background (if they include them?) Race, Class (with Build Option), Feat, Skills, Encounter Attack Powers, Daily Attack Powers, Utility Powers. To learn how the game plays, you should have everything at 2nd level. [/QUOTE]
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