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<blockquote data-quote="delericho" data-source="post: 3258223" data-attributes="member: 22424"><p>I can see the value in a product like this. Sort of a 'Greatest Hits' of the existing core rules.</p><p></p><p>I would strip it down to 4 races (Human, Elf, Dwarf, Halfling) and 4 classes (Fighter, Rogue, Cleric, Sorcerer). Limit advancement at level 13, and remove all spells of 7th level or higher. Remove the gods, and have Clerics choose any two domains, and strip down the list of domains. From the 'DMG' side, include only the advancement rules, a single chapter on running games and creating adventures, and a stripped down magic item list. From the MM, include no creatures above CR 14, and heavily edit the list.</p><p></p><p>Don't use a stripped down or modified form of the d20 rules themselves, though. The game should be designed to be 100% compatible with the existing sourcebooks out there. However, since the rules themselves are actually quite compact, and the bulk of the Core Rules content is, for want of a better word, stuff (feats, spells, magic items, monsters), that sort of compatibility should be possible.</p><p></p><p>At a guess, you could get a version of the game into a single volume about the size of the PHB. Sadly, given the likely sales volumes, I fully expect such a project would not be financially viable.</p></blockquote><p></p>
[QUOTE="delericho, post: 3258223, member: 22424"] I can see the value in a product like this. Sort of a 'Greatest Hits' of the existing core rules. I would strip it down to 4 races (Human, Elf, Dwarf, Halfling) and 4 classes (Fighter, Rogue, Cleric, Sorcerer). Limit advancement at level 13, and remove all spells of 7th level or higher. Remove the gods, and have Clerics choose any two domains, and strip down the list of domains. From the 'DMG' side, include only the advancement rules, a single chapter on running games and creating adventures, and a stripped down magic item list. From the MM, include no creatures above CR 14, and heavily edit the list. Don't use a stripped down or modified form of the d20 rules themselves, though. The game should be designed to be 100% compatible with the existing sourcebooks out there. However, since the rules themselves are actually quite compact, and the bulk of the Core Rules content is, for want of a better word, stuff (feats, spells, magic items, monsters), that sort of compatibility should be possible. At a guess, you could get a version of the game into a single volume about the size of the PHB. Sadly, given the likely sales volumes, I fully expect such a project would not be financially viable. [/QUOTE]
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