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<blockquote data-quote="Bert the Ogre" data-source="post: 3259218" data-attributes="member: 47816"><p><strong>Rules Cyclopedia vs. Basic Set vs. Hardback Editions</strong></p><p></p><p>This opinion comes from an OLD schooler, so take it with the appropriate sized grain of salt...</p><p></p><p>I started out with the Eric Holmes Boxed Set, then received the core books for Christmas 1982. Later I bought the Moldvey/Cook boxed sets, and D/Led the Rules Cyclopedia. I skipped over 90% of 2nd Edition, and went straight into 3rd Ed. I liked, and STILL like the Moldvey/Cook Basic/Expert editions best for the following reasons:</p><p></p><p>Simplicity and flexability</p><p>Price</p><p></p><p>As a teenager, I didn't have boatloads of money, and to me the Basic/Expert Boxed Sets were the best bang for my buck. The game included everything needed except for minis, and back then you had the choice of buying lead/pewter minis, or scrounging among the cheap plastic toys at the toy store. I usually bought one or two lead/pewter minis to represent MY characters, and used whatever I could scrounge up for the rest. </p><p></p><p>The BXD&D boxed sets included around 200 monsters, 80 or so spells, lots of equipment, suggestions for world development, two free modules, dice, and for those with access to a copier and White-Out, character sheets! Not bad for I think $20.00 for both boxed sets!</p><p></p><p>I did buy the Orange Basic Set during the WoTC D&D rerelease, and later the big Basic Set with the minis. Although all the Basic Sets were meant to introduce the game, it seems like the only sets to actually allow play beyond a few sessions was the old BXD&D boxed sets. The 3.x editions were far to limited in monsters/spells/equipment to allow much more than a taste of the game.</p><p></p><p>I'd like to see a "New" version of the BXD&D edition come out for 3.99 or when 4.0 comes out. A boxed set with dice, a few minis, a decent selection of spells, equipment and monsters, and maybe even a "free" module. A version that allows you to play as long as you like, but still act as an introduction to the much larger worlds that AD&D/D&D 3rd. Ed. can become!</p><p></p><p>I know that's a mighty tall order for twenty/twenty-five bucks, but once you have the boxed set, it's not that hard of a leap to the hardbacks.</p></blockquote><p></p>
[QUOTE="Bert the Ogre, post: 3259218, member: 47816"] [b]Rules Cyclopedia vs. Basic Set vs. Hardback Editions[/b] This opinion comes from an OLD schooler, so take it with the appropriate sized grain of salt... I started out with the Eric Holmes Boxed Set, then received the core books for Christmas 1982. Later I bought the Moldvey/Cook boxed sets, and D/Led the Rules Cyclopedia. I skipped over 90% of 2nd Edition, and went straight into 3rd Ed. I liked, and STILL like the Moldvey/Cook Basic/Expert editions best for the following reasons: Simplicity and flexability Price As a teenager, I didn't have boatloads of money, and to me the Basic/Expert Boxed Sets were the best bang for my buck. The game included everything needed except for minis, and back then you had the choice of buying lead/pewter minis, or scrounging among the cheap plastic toys at the toy store. I usually bought one or two lead/pewter minis to represent MY characters, and used whatever I could scrounge up for the rest. The BXD&D boxed sets included around 200 monsters, 80 or so spells, lots of equipment, suggestions for world development, two free modules, dice, and for those with access to a copier and White-Out, character sheets! Not bad for I think $20.00 for both boxed sets! I did buy the Orange Basic Set during the WoTC D&D rerelease, and later the big Basic Set with the minis. Although all the Basic Sets were meant to introduce the game, it seems like the only sets to actually allow play beyond a few sessions was the old BXD&D boxed sets. The 3.x editions were far to limited in monsters/spells/equipment to allow much more than a taste of the game. I'd like to see a "New" version of the BXD&D edition come out for 3.99 or when 4.0 comes out. A boxed set with dice, a few minis, a decent selection of spells, equipment and monsters, and maybe even a "free" module. A version that allows you to play as long as you like, but still act as an introduction to the much larger worlds that AD&D/D&D 3rd. Ed. can become! I know that's a mighty tall order for twenty/twenty-five bucks, but once you have the boxed set, it's not that hard of a leap to the hardbacks. [/QUOTE]
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