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<blockquote data-quote="RFisher" data-source="post: 3260098" data-attributes="member: 3608"><p>I've bought plenty of RPGs that put all the core rules into a single volume. e.g. the original RC itself & Star Wars d20. (Altho', I picked up the RC more as a collector. I looked at it a lot back when it was in-print, but never bought it. But there are plenty of other one-volume-games on my shelf.) So, I don't see why I wouldn't buy a new D&D book like that. (Unless, as with the current edition, I have no plan to run it & there's a cheaper alternative for players.)</p><p></p><p>I've also bought RPGs that put more than just the core rules into a single volume. e.g. Toon & Pendragon.</p><p></p><p>There are, however, advantages to having things broken up into multiple books. I'm glad I have two copies of the Expert book for the classic D&D campaign I'm running because I often need to be referencing at least two parts of the book at the same time.</p><p></p><p>Likewise with the classic Traveller game I ran. I was often glad it was broken up into multiple books & still glad that I had multiple copies of a couple of them. (Although, the Starter Traveller split between rules & tables perhaps proved the most useful.) I acquired the Traveller Book during that campaign, but never used it.</p><p></p><p>OTOH, I'm working to combine the spell & monster sections of the Basic & Expert books because it's a PITA to find a spell or monster when you aren't sure which book it is in.</p></blockquote><p></p>
[QUOTE="RFisher, post: 3260098, member: 3608"] I've bought plenty of RPGs that put all the core rules into a single volume. e.g. the original RC itself & Star Wars d20. (Altho', I picked up the RC more as a collector. I looked at it a lot back when it was in-print, but never bought it. But there are plenty of other one-volume-games on my shelf.) So, I don't see why I wouldn't buy a new D&D book like that. (Unless, as with the current edition, I have no plan to run it & there's a cheaper alternative for players.) I've also bought RPGs that put more than just the core rules into a single volume. e.g. Toon & Pendragon. There are, however, advantages to having things broken up into multiple books. I'm glad I have two copies of the Expert book for the classic D&D campaign I'm running because I often need to be referencing at least two parts of the book at the same time. Likewise with the classic Traveller game I ran. I was often glad it was broken up into multiple books & still glad that I had multiple copies of a couple of them. (Although, the Starter Traveller split between rules & tables perhaps proved the most useful.) I acquired the Traveller Book during that campaign, but never used it. OTOH, I'm working to combine the spell & monster sections of the Basic & Expert books because it's a PITA to find a spell or monster when you aren't sure which book it is in. [/QUOTE]
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